{"data":{"id":"33874","slug":"bowling-alley-and-pool-hall-neon-wall-sign-c0d20cba","title":"Neon Wall Sign (Bowling Alley and Pool Hall)","summary":"The lit sign over a bowling alley counter: two pins and a ball drawn in glowing tube with speed strokes behind them, on a dark backing plate with chrome stand-offs. 1.7 m across.","description":"The lit sign over a bowling alley counter: two pins and a ball drawn in glowing tube with speed strokes behind them, on a dark backing plate with chrome stand-offs. 1.7 m across. The origin is the centre of the plate, which is the wall face, so the sign hangs at whatever height a room wants. The tubes carry no wording. Metre units, +Y up, the player side toward +Z. Static geometry; no rig, collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/bowling-alley-and-pool-hall-neon-wall-sign-c0d20cba","cdnUrl":"https://cdn.3dassets.dev/assets/33874/v1/model.glb","downloadUrl":"https://3dassets.dev/download/bowling-alley-and-pool-hall-neon-wall-sign-c0d20cba","thumbnailUrl":"https://cdn.3dassets.dev/assets/33874/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/33874/v1/poster.webp","blurhash":"U7AdD:%#4,rE.8_4s;In00rt?JX,iwROX5%3","category":{"slug":"props","title":"Props & Furniture"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"interior","title":"Interior"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":38804,"triangles":1204,"vertices":2797,"meshes":11,"materials":5,"textures":0,"animations":[],"boundingBox":{"min":[-0.8500000238418579,-0.38996705094804684,-0.05000686773858485],"max":[0.8500000238418579,0.38996705094804684,0.05799273579765196]},"sizeMeters":[1.7,0.78,0.108],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization"]},"aiGenerated":true,"aiModel":"Claude Opus 5","downloads":0,"publishedAt":"2026-09-11T05:07:02.966Z","updatedAt":"2026-09-11T05:07:03.066Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/33874/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function NeonWallSignBowlingAlleyAndPoolHall(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/33874/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/33874/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/33874/v1/model.glb\" alt=\"Neon Wall Sign (Bowling Alley and Pool Hall)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/33874/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/33874/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}