
About
Original CC0 cave construction kit with thick interior shells. Standard tunnels occupy a 4 m grid, 2.9 m clear width and 3 m headroom. Squeeze, gallery, chamber and shaft connectors carry distinct profiles. Cutaway assets and assembled examples make interiors reviewable.
Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the pack.
Use the “Cave and Crystal Networks” pack in my project. Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/cave-and-crystal-networks Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/4561/v1/model.glb Pack page: https://3dassets.dev/packs/cave-and-crystal-networks Description: Modular cave interiors, pixel-textured mineral formations and underground water. - 94 GLB models, 4.1 MB in total - Units: metres, +Y up, shared scale and palette across the pack - Licence: CC0 1.0 Universal (no attribution required) - Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.
Also available as a JSON manifest or via the MCP server.
Game kit
Cave and Crystal Networks
Modular cave interiors, pixel-textured mineral formations and underground water.
One GLB with every piece placed in a starter scene. Each model is also below on its own.
Everything in this pack
Straight cave tunnel (Cave and Crystal Networks)
Four-metre tunnel with a 2.9 m wide, 3 m high clear passage and open ends.
Right cave bend (Cave and Crystal Networks)
Quarter-turn passage connecting north to east on a 4 m grid.
Left cave bend (Cave and Crystal Networks)
Quarter-turn passage connecting north to west on a 4 m grid.
T cave junction (Cave and Crystal Networks)
Three open 2.9 m portals and a closed rear wall, with an unobstructed central floor.
Four-way cave junction (Cave and Crystal Networks)
Four open portals around a clear central floor.
Rising cave tunnel (Cave and Crystal Networks)
Four-metre tunnel rises one metre between its north and south floor ports.
Descending cave tunnel (Cave and Crystal Networks)
Four-metre tunnel descends one metre between its north and south floor ports.
Stepped cave drop (Cave and Crystal Networks)
Four broad rock steps descend through a natural open cleft.
Narrow cave squeeze (Cave and Crystal Networks)
A tighter 1.6 m passage for a local constriction; distinct narrow-profile connectors.
Wide cave gallery (Cave and Crystal Networks)
Broad 4.4 m passage with a low arched ceiling.
Cave dead end (Cave and Crystal Networks)
Standard tunnel ending at a closed natural rock face.
Rubble-blocked tunnel end (Cave and Crystal Networks)
Collapsed passage closed by a rock face and a pile of breakdown debris.
Tunnel chamber transition (Cave and Crystal Networks)
Tunnel mouth opens into a 6 m hall with a wide chamber port.
Tunnel to shaft chamber (Cave and Crystal Networks)
Short approach opens into a vertical access chamber with an open ceiling.
Flooded cave tunnel (Cave and Crystal Networks)
Standard tunnel with a shallow translucent water layer over the floor.
Crystal-lined tunnel (Cave and Crystal Networks)
Standard passage with low crystals kept outside the central walking line.
Small cave chamber (Cave and Crystal Networks)
Six-metre chamber with four open portals and a continuous floor.
Large cave chamber (Cave and Crystal Networks)
Eight-metre chamber with a broad unobstructed central floor and four entrances.
Domed cavern (Cave and Crystal Networks)
Broad chamber with a thick rounded external roof crown.
Collapsed cave chamber (Cave and Crystal Networks)
Chamber with a missing roof and scattered floor breakdown.
Flooded cave chamber (Cave and Crystal Networks)
Six-metre chamber with shallow water below the wall sill.
Crystal cave chamber (Cave and Crystal Networks)
Chamber with an open viewing roof and separate crystal growths at its margins.
Chamber corner (Cave and Crystal Networks)
Four-metre L-shaped thick cave wall with an integral floor margin.
Chamber wall panel (Cave and Crystal Networks)
Four-metre wall panel with a thick closed backing and a rough inner face.
Chamber floor panel (Cave and Crystal Networks)
Four-metre square solid cave floor on the shared terrain grid.
Chamber ceiling panel (Cave and Crystal Networks)
Grounded ceiling slab with pendant stone texture; place at the desired ceiling elevation.
Chamber to tunnel end cap (Cave and Crystal Networks)
Six-metre wall around a standard-width open arched tunnel mouth.
Natural chimney shaft (Cave and Crystal Networks)
Open vertical access shaft with four thick walls and no floor or roof.
Shaft daylight rim (Cave and Crystal Networks)
Low open stone collar around the top of a shaft.
Shaft bottom debris cone (Cave and Crystal Networks)
Grounded breakdown debris beneath an access shaft, leaving the approach clear.
Rift with natural footholds (Cave and Crystal Networks)
Narrow upright cleft with alternating projecting stone footholds; no gameplay data.
Pit with overhanging lip (Cave and Crystal Networks)
Open square pit collar with a long cantilevered stone lip.
Cliff-face cave mouth (Cave and Crystal Networks)
Thick arch opening with attached rock buttresses.
Surface sinkhole (Cave and Crystal Networks)
Open circular broken rim descending to an empty central shaft.
Boulder-choked cave entrance (Cave and Crystal Networks)
Natural cave mouth partly occluded by fallen blocks, retaining a crawl opening.
Sea cave mouth (Cave and Crystal Networks)
Broad low passage with a shallow water surface and an open entrance.
Narrow fissure entrance (Cave and Crystal Networks)
Tall thin cleft between two opposing fractured slabs.
Root-draped cave entrance (Cave and Crystal Networks)
Cave arch with thin attached roots dangling over the outer mouth.
Small stalagmite cluster (Cave and Crystal Networks)
Upward-growing calcite deposits with varied taper and clear spaces between growths.
Medium stalagmite cluster (Cave and Crystal Networks)
Upward-growing calcite deposits with varied taper and clear spaces between growths.
Large stalagmite cluster (Cave and Crystal Networks)
Upward-growing calcite deposits with varied taper and clear spaces between growths.
Small stalactite cluster (Cave and Crystal Networks)
Pendant calcite deposits with varied taper and clear spaces between growths.
Medium stalactite cluster (Cave and Crystal Networks)
Pendant calcite deposits with varied taper and clear spaces between growths.
Large stalactite cluster (Cave and Crystal Networks)
Pendant calcite deposits with varied taper and clear spaces between growths.
Full calcite column (Cave and Crystal Networks)
Joined floor and ceiling growth forms a continuous hourglass pillar.
Joined column pair (Cave and Crystal Networks)
Two unequal calcite columns merge at the base and diverge above.
Flowstone sheet (Cave and Crystal Networks)
Broad vertical curtain of parallel calcite flow ridges.
Calcite drapery curtain (Cave and Crystal Networks)
Folded hanging sheet with alternating deep vertical pleats.
Soda straw cluster (Cave and Crystal Networks)
Thin hollow mineral tubes hanging at varied lengths.
Rimstone gour dams (Cave and Crystal Networks)
Stepped shallow calcite pools with raised rims.
Cave pearls in basin (Cave and Crystal Networks)
Round calcite concretions resting in a shallow mineral bowl.
Helictite cluster (Cave and Crystal Networks)
Thin branching calcite needles grow sideways and curl upward.
Cave popcorn crust (Cave and Crystal Networks)
Small tightly packed mineral knobs cover a low rock panel.
Boxwork mineral panel (Cave and Crystal Networks)
Intersecting thin calcite blades form open rectangular cells on a backing.
Moonmilk patch (Cave and Crystal Networks)
Soft rounded pale mineral deposit on a low cave-floor mound.
Quartz cluster (Cave and Crystal Networks)
Clear geometric hexagonal prisms end in sharp pyramidal points.
Open amethyst geode (Cave and Crystal Networks)
Half rock shell with inward-facing purple crystals around an open cavity.
Calcite spar blades (Cave and Crystal Networks)
Intersecting broad rhombohedral mineral blades.
Gypsum blade cluster (Cave and Crystal Networks)
Slender broad-bladed crystals in an open radial spray.
Fluorite cube cluster (Cave and Crystal Networks)
Intergrown cubic mineral habit with several exposed square faces.
Pyrite crystal mass (Cave and Crystal Networks)
Compact metallic angular cubes grow from a dark matrix.
Malachite crust (Cave and Crystal Networks)
Green rounded mineral crust with concentric nodular growth.
Obsidian shards (Cave and Crystal Networks)
Thin black glassy fragments with sharp fractured tips.
Selenite spire (Cave and Crystal Networks)
Tall blade-shaped crystal with a broad flat side and bevelled edges.
Crystal landmark spire (Cave and Crystal Networks)
Large dominant crystal surrounded by small distinct subsidiary prisms.
Wall crystal growth (Cave and Crystal Networks)
Crystals project sideways from a thick wall-mounted rock backing, delivered grounded.
Emissive crystal cluster (Cave and Crystal Networks)
Small pale blue prisms with an emissive-coloured material; no light source node.
Crystal floor tile (Cave and Crystal Networks)
Four-metre stone floor with low crystals confined to one corner.
Crystal bridge span (Cave and Crystal Networks)
Long mineral slab supported by two clusters of crystalline abutments.
Natural rock bridge (Cave and Crystal Networks)
Raised rock span with an open central underside between thick abutments.
Collapsed slab bridge (Cave and Crystal Networks)
Single fallen slab tilted between different-height supports.
Fallen log crossing (Cave and Crystal Networks)
Thick horizontal fallen trunk with a broken branch stub.
Crystal arch (Cave and Crystal Networks)
Angled mineral pillars carry a pointed lintel over a clear opening.
Pool stepping stones (Cave and Crystal Networks)
Five separated flat-topped rock steps crossing a low water basin.
Underground pool basin (Cave and Crystal Networks)
Shallow circular cave pool with a continuous mineral rim.
Modular cave pool tile (Cave and Crystal Networks)
Four-metre cave floor under a shallow translucent water layer.
Shaft waterfall (Cave and Crystal Networks)
Thin static translucent water ribbon descends along a stepped rock face.
Straight cave stream tile (Cave and Crystal Networks)
Narrow water channel between two continuous raised banks.
Cave stream bend (Cave and Crystal Networks)
Right-angle watercourse around a raised inner stone bank.
Dripping ceiling panel (Cave and Crystal Networks)
Pendant mineral tips below a ceiling slab; water is suggested by material only.
Breakdown boulder pile (Cave and Crystal Networks)
Angular fallen roof fragments build a low irregular pile.
Cave bone pile (Cave and Crystal Networks)
Small stylized bone fragments gathered on a low cave-floor patch.
Guano mound (Cave and Crystal Networks)
Low dark irregular deposit beneath a roosting cave ceiling.
Fallen ceiling slab (Cave and Crystal Networks)
Broad thin angular roof fragment lying on its broken edge.
Boulder choke (Cave and Crystal Networks)
Large jammed breakdown blocks leave only small gaps.
Cave rubble scatter (Cave and Crystal Networks)
Loose small fragments dispersed over a two-metre patch.
Cave mud floor tile (Cave and Crystal Networks)
Four-metre floor with a dark mud surface and shallow sediment ridges.
Cave sand floor tile (Cave and Crystal Networks)
Four-metre cave floor with low ripple bands in a sandy surface.
Tunnel cutaway study (Cave and Crystal Networks)
Functional review variant exposing half of the standard tunnel interior and floor.
Cave network assembly (Cave and Crystal Networks)
Composed example for Cave and Crystal Networks.
Crystal chamber cutaway (Cave and Crystal Networks)
Composed example for Cave and Crystal Networks.
Daylight cave entrance (Cave and Crystal Networks)
Composed example for Cave and Crystal Networks.
Flooded gallery (Cave and Crystal Networks)
Composed example for Cave and Crystal Networks.
Shaft and profile checks (Cave and Crystal Networks)
Composed example for Cave and Crystal Networks.









