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About
Thin black glassy fragments with sharp fractured tips. 0.72 × 1.00 × 0.66 metres. Original CC0 static cave geometry with embedded nearest-filtered pixel textures. +Y up; grounded at y=0. No collision, navigation, rig or animation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Obsidian shards (Cave and Crystal Networks)” asset in my project. Model: https://cdn.3dassets.dev/assets/21269/v1/model.glb Asset page: https://3dassets.dev/assets/cave-and-crystal-networks-obsidian-shards-a65e027d Description: Thin black glassy fragments with sharp fractured tips. - Dimensions (X × Y × Z): 0.722 × 1 × 0.662 metres - Triangles: 208 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21269/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Obsidian shards (Cave and Crystal Networks)
Thin black glassy fragments with sharp fractured tips.