3DAssets.dev

Loading model

About

Free 3D model of an obsidian scrying mirror on a stand: a polished black disc in a timber ring with jade studs, tilting on a stone footed tripod. Dimensions 0.78 by 1.66 by 0.70 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Animated pivot nodes: mirror-obsidian at (0.00, 1.12, 0.00) m. The mirror and its ring are one node on the tripod head and tilt about it; the stand does not move. The mirror faces +Z at rest. Stone city palette: weathered pale limestone and darker andesite, red ochre stucco, moss stain, two greens of rainforest foliage, bark, cut timber, fibre rope, sun bleached canvas, black obsidian and jade green water. Rigid node-transform clips: tilt. No skinning. No collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Obsidian Mirror Stand (Jungle Temple and Stone City)” asset in my project.

Model: https://cdn.3dassets.dev/assets/36132/v1/model.glb
Asset page: https://3dassets.dev/assets/jungle-temple-and-stone-city-obsidian-mirror-stand-41f7e905
Description: Free 3D model of an obsidian scrying mirror on a stand: a polished black disc in a timber ring with jade studs, tilting on a stone footed tripod.

- Dimensions (X × Y × Z): 0.78 × 1.66 × 0.7 metres
- Triangles: 1.0k
- Animations: tilt
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'

let mixer

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/36132/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
  mixer = new AnimationMixer(gltf.scene)
  mixer.clipAction(gltf.animations[0]).play()
})

// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
  mixer?.update(deltaSeconds)
}

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Obsidian Mirror Stand (Jungle Temple and Stone City)

Free 3D model of an obsidian scrying mirror on a stand: a polished black disc in a timber ring with jade studs, tilting on a stone footed tripod.

Download asset · 89.9 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 10 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 10 ↓
Gate Seating Row (Airport Terminal and Ground Operations)

Gate Seating Row (Airport Terminal and Ground Operations)

Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place.

@3dassets400 tris · 6 ↓
Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)Animated

Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)

Two-guide tide-following mooring ring with captive timber slide blocks, bronze crosspiece, upper and lower travel stops and anchored stone foot. Follow-tide slides only the ring carriage between supported stops.

@3dassets4.8k tris · 5 ↓
Six Slot Rod Rack (Fishing Harbour and Boats)

Six Slot Rod Rack (Fishing Harbour and Boats)

Freestanding timber storage rack with drilled-style upper slots and six rubber-lined foot cups.

@3dassets3.2k tris · 5 ↓
Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)Animated

Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)

Gasketed flood-record chest with eight individually clamped suspended files on metal rails, supported rear hinges and two lid straps. Open-close reveals the genuine hollow archive interior.

@3dassets8.9k tris · 4 ↓
Departure Board Arrivals (Airport Terminal and Ground Operations)

Departure Board Arrivals (Airport Terminal and Ground Operations)

The same flight information display in the amber header colour, for signing the arrivals hall from the same fabrication.

@3dassets360 tris · 4 ↓
Self Service Kiosk (Airport Terminal and Ground Operations)

Self Service Kiosk (Airport Terminal and Ground Operations)

Free-standing self-service check-in kiosk: a weighted disc pedestal, a body with a raked touchscreen, a boarding-pass slot and card reader, and an illuminated header panel.

@3dassets272 tris · 4 ↓
Angler’s Umbrella (Fishing Harbour and Boats)

Angler’s Umbrella (Fishing Harbour and Boats)

Eight-panel orange and ivory shelter with exposed spokes, pointed finial and ground spike.

@3dassets488 tris · 4 ↓
Folding Fishing Stool (Fishing Harbour and Boats)

Folding Fishing Stool (Fishing Harbour and Boats)

Cross-braced stool with woven canvas seat, capped tubing and hinge bolts.

@3dassets292 tris · 4 ↓
Insulated Catch Cooler (Fishing Harbour and Boats)

Insulated Catch Cooler (Fishing Harbour and Boats)

Rounded hard cooler with recessed lid, two buckled straps, drain plug and side handles.

@3dassets448 tris · 4 ↓
Root Resin Lamp (Bellroot Fen Floodward Marches)

Root Resin Lamp (Bellroot Fen Floodward Marches)

Closed bronze resin fuel chamber with a framed thick-walled translucent amber diffuser, seated burner, filler cap and carrying loop. No shader haze or embedded light.

@3dassets4.7k tris · 3 ↓

Similar assets

Coat stand with umbrella ring (Restaurant Kitchen and Dining Room)

Coat stand with umbrella ring (Restaurant Kitchen and Dining Room)

A 1.8 m timber coat stand: a turned column on a tripod base with four upper and four lower brass hooks, an umbrella ring and a metal drip pan.

@3dassets992 tris
Signal Mirror Stand (Castaway Island Escape)

Signal Mirror Stand (Castaway Island Escape)

Adjustable signal mirror on tripod with brass rim and central aiming ring. Opaque stylized mirror surface.

@3dassets504 tris
Free-Standing Gym Signage Board (Gym and Fitness Studio)

Free-Standing Gym Signage Board (Gym and Fitness Studio)

A 1.65 m free-standing signage board: a steel-framed panel with an accent face and raised lettering blocks over a lower timetable panel, on two footed legs, for zoning a floor or standing beside a reception desk.

@3dassets1.2k tris
Dark Mirror (Greek Mythology: Underworld and Olympus)

Dark Mirror (Greek Mythology: Underworld and Olympus)

Standing obsidian mirror with a gilded ring and black glass.

@3dassets544 tris
Riding Horse Standing (Black) (Horse Stables and Equestrian Yard)

Riding Horse Standing (Black) (Horse Stables and Equestrian Yard)

Riding horse standing square with all four hooves on the ground and the head carried level, about 1.62 m at the withers, black coat.

@3dassets2.4k tris
Pony Standing (Black) (Horse Stables and Equestrian Yard)

Pony Standing (Black) (Horse Stables and Equestrian Yard)

Pony standing square with all four hooves on the ground and the head carried level, about 1.28 m at the withers, black coat.

@3dassets2.4k tris · 1 ↓
Draft Horse Standing (Black) (Horse Stables and Equestrian Yard)

Draft Horse Standing (Black) (Horse Stables and Equestrian Yard)

Heavy draft horse standing square with all four hooves on the ground and the head carried level, about 1.80 m at the withers, black coat.

@3dassets2.4k tris · 1 ↓
Foal Standing (Black) (Horse Stables and Equestrian Yard)

Foal Standing (Black) (Horse Stables and Equestrian Yard)

Foal standing square with all four hooves on the ground and the head carried level, about 1.06 m at the withers, black coat.

@3dassets2.4k tris · 1 ↓
Donkey Standing (Black) (Horse Stables and Equestrian Yard)

Donkey Standing (Black) (Horse Stables and Equestrian Yard)

Donkey standing square with all four hooves on the ground and the head carried level, about 1.18 m at the withers, black coat.

@3dassets2.3k tris · 1 ↓
Forge bellows on a timber stand (Animated Mechanisms Kit)Animated

Forge bellows on a timber stand (Animated Mechanisms Kit)

Five fold bellows between timber boards on a four leg stand, with a pivoting hand lever and a steel tuyere nozzle. The folds compress as the lever is pulled down.

@3dassets564 tris
Crucible ring stand (Dwarven Runeforge Dungeon)

Crucible ring stand (Dwarven Runeforge Dungeon)

Crucible ring stand in basalt, copper and amber for a dwarven forge dungeon.

@3dassets1.0k tris
Riding Horse Standing (Black) (Farm and Working Animals HD)

Riding Horse Standing (Black) (Farm and Working Animals HD)

Riding horse standing square with all four hooves down and the head carried level, about 1.62 m at the withers, black coat.

@3dassets20.5k tris · 1 ↓