
About
Dark mirror 0.68 m across and 1.18 m tall: an obsidian stand carrying a gilded ring around a disc of black glass. Dimensions 0.68 x 1.20 x 0.66 m (X x Y x Z). Footprint-centred origin resting on the ground; metre units, +Y up, +Z forward. Mythic stylized palette of pale marble, gold and underworld darks, no textures. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Dark Mirror (Greek Mythology: Underworld and Olympus)” asset in my project. Model: https://cdn.3dassets.dev/assets/21438/v1/model.glb Asset page: https://3dassets.dev/assets/mythic-underworld-and-olympus-dark-mirror-eb889b3a Description: Standing obsidian mirror with a gilded ring and black glass. - Dimensions (X × Y × Z): 0.68 × 1.195 × 0.663 metres - Triangles: 544 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21438/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Dark Mirror (Greek Mythology: Underworld and Olympus)
Standing obsidian mirror with a gilded ring and black glass.