
About
Four-metre floor with a dark mud surface and shallow sediment ridges. 4.00 × 0.22 × 4.00 metres. Original CC0 static cave geometry with embedded nearest-filtered pixel textures. +Y up; grounded at y=0. No collision, navigation, rig or animation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Cave mud floor tile (Cave and Crystal Networks)” asset in my project. Model: https://cdn.3dassets.dev/assets/21293/v1/model.glb Asset page: https://3dassets.dev/assets/cave-and-crystal-networks-mud-floor-tile-b80d16f6 Description: Four-metre floor with a dark mud surface and shallow sediment ridges. - Dimensions (X × Y × Z): 4 × 0.22 × 4 metres - Triangles: 108 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21293/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Cave mud floor tile (Cave and Crystal Networks)
Four-metre floor with a dark mud surface and shallow sediment ridges.