
About
A reheat plume. The outer body is lathed from a profile that pulses five times as it decays, so the plume reads as a shock diamond chain, a brighter inner chain repeats the pattern at half scale and a torus marks the nozzle. Bounding size 0.43 by 0.42 by 1.01 m, metres, +Y up, +Z forward. Origin: free. The origin is the nozzle mouth, with the diamond chain trailing along -Z, so a developer places this mesh by the point the effect emits from rather than by a base. The geometry surrounds it, reaching 0.21 m below and 0.21 m above the origin. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Afterburner flare (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/21915/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-afterburner-flare-6ca5a68a Description: A chain of five shock diamonds narrowing down the exhaust axis, with a brighter inner chain and a nozzle ring. - Dimensions (X × Y × Z): 0.427 × 0.42 × 1.006 metres - Triangles: 1.7k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21915/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Afterburner flare (VFX Mesh Library) with my AI development tools?
How do I get started?
Which game engines and tools can I use Afterburner flare (VFX Mesh Library) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Afterburner flare (VFX Mesh Library) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Afterburner flare (VFX Mesh Library)
A chain of five shock diamonds narrowing down the exhaust axis, with a brighter inner chain and a nozzle ring.