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About

A complete modern vehicle ferry port in one coherent realistic family, built so a developer can assemble a terminal rather than dress one. The berth is the pack's centre: a quay of ported 4 m coping tiles with fender panels, bollards, a bunker point and lifebuoy posts, breasting dolphins standing in 8 m water tiles, a linkspan bridge section that tilts on its shore hinge under a pair of hydraulic towers, two shore ramp sections climbing to it, and the ferry itself, a berthed stern section modelled from the waterline up whose stern ramp lowers onto the bridge. The marshalling yard is ported lane tiles with plain and hatched markings, a three lane check in island, barrier arms, a lane number gantry, a cantilever signal, a weighbridge and a staff hut, with a car, a van, a tractor unit and a box semi trailer to fill them. The passenger terminal is built from ported 4 m facade bays and an entrance bay with sliding doors, roof cassettes, check in desks, ported seating banks, a sailings board, a kiosk, ticket gates, toilets, a lift and stair core, luggage trolleys and racks, wayfinding totems and a ported covered walkway out to the gangway tower. Animation is rigid node transforms only: the stern ramp, the barriers, the ticket gates, the entrance doors and the toilet doors open and close, the linkspan deck and the board flaps tilt, and every vehicle wheel and trolley castor rolls. Water, mooring ropes, fender rubber, hydraulic rams, cables and the gangway bellows are modelled solid and stay still, because none of them is reachable with a rigid node transform. No operator, shipping line, port authority or vehicle maker marks anywhere.

Files load directly from the CDN. Choose the pieces you need. Colliders, navigation and gameplay scripts are supplied by your game.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the pack.

Use the “Ferry Terminal and Harbour Crossing” pack in my project.

Manifest (JSON, every model with its CDN URL): https://3dassets.dev/api/v1/packs/ferry-terminal-and-harbour-crossing
Starter scene (one GLB with every piece placed): https://cdn.3dassets.dev/assets/35663/v1/model.glb
Pack page: https://3dassets.dev/packs/ferry-terminal-and-harbour-crossing
Description: A working roll on roll off ferry terminal: a berthed ferry whose stern ramp lowers, a hinged linkspan on its towers, ported quay, lane and floor tiles, check in booths, barriers and queueing vehicles, and a glazed terminal with a walkway to the gangway tower.

- 44 GLB models, 2.4 MB in total
- Units: metres, +Y up, shared scale and palette across the pack
- Licence: CC0 1.0 Universal (no attribution required)
- Loading: three.js GLTFLoader; no additional decoders required. Load models individually from the manifest, or the starter scene as one file.

Also available as a JSON manifest or via the MCP server.

Common questions

How do I use Ferry Terminal and Harbour Crossing with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the pack and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Download the starter scene with the button to get every piece already placed as one .glb, or take individual models from the grid below, each with its own download and CDN URL. The JSON manifest linked above lists every file with its URL and size, which is what an AI agent uses to pull the pack into a project. Connect your agent to the MCP server and it can do all of that by itself.

MCP server setupAPI reference

Which game engines and tools can I use Ferry Terminal and Harbour Crossing with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. Every model in the pack is a self-contained binary glTF (.glb) with textures embedded, and so is the starter scene, so each is one file to import and no plugin, converter or decoder to install first.
How do I import this pack into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Ferry Terminal and Harbour Crossing in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every pack on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The starter scene, one .glb with every piece placed, has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I have to download the whole pack?
No. Every model in the pack is a separate published asset with its own download and CDN URL, so you can take one prop or the entire set. The starter scene is the one-file option for people who want everything placed at once.
Do the models in Ferry Terminal and Harbour Crossing fit together?
That is the point of a pack. The members are built together to one real-world scale with consistent pivots and a shared palette and level of detail, so a building, a vehicle and a prop from the same pack sit correctly in one scene without rescaling or re-texturing.

Game kit

Ferry Terminal and Harbour Crossing

A working roll on roll off ferry terminal: a berthed ferry whose stern ramp lowers, a hinged linkspan on its towers, ported quay, lane and floor tiles, check in booths, barriers and queueing vehicles, and a glazed terminal with a walkway to the gangway tower.

Download pack · 705.7 KB

One GLB with every piece placed in a starter scene. Each model is also below on its own.

View demo

Everything in this pack

Harbour water tile, 8 m (Ferry Terminal and Harbour Crossing)

Harbour water tile, 8 m (Ferry Terminal and Harbour Crossing)

Flat harbour basin tile 8 m square and 0.12 m thick, in dark green harbour water, for filling the berth around a ship. Laid at y=-0.12 its surface sits exactly on y=0, level with the quay the terminal stands on.

@3dassets12 tris
Quay coping tile, 4 m (Ferry Terminal and Harbour Crossing)

Quay coping tile, 4 m (Ferry Terminal and Harbour Crossing)

Quay edge slab 4 m along the quay and 3 m deep with a galvanised edge angle, a yellow safety line set back from the lip and two recessed tie down pockets. Ports at both ends so a quay runs to any length.

@3dassets60 tris
Marshalling lane tile, 4 m (Ferry Terminal and Harbour Crossing)

Marshalling lane tile, 4 m (Ferry Terminal and Harbour Crossing)

Asphalt marshalling tile 4 m square with two white lane lines 3.2 m apart and a yellow stop bar, for laying out the queueing lanes of a vehicle ferry yard. Ports on all four edges so the yard tiles to any size.

@3dassets60 tris
Marshalling lane tile with hatched chevrons (Ferry Terminal and Harbour Crossing)

Marshalling lane tile with hatched chevrons (Ferry Terminal and Harbour Crossing)

The same 4 m asphalt marshalling tile marked as a keep clear area: yellow chevrons across the full width between the lane lines, for the no waiting square in front of a linkspan or a barrier.

@3dassets108 tris
Terminal floor tile, 4 m (Ferry Terminal and Harbour Crossing)

Terminal floor tile, 4 m (Ferry Terminal and Harbour Crossing)

Polished concourse floor tile 4 m square with a blue inlay band and a charcoal movement joint, for the passenger terminal floor. Ports on all four edges so a concourse tiles to any size.

@3dassets36 tris
Quay fender panel (Ferry Terminal and Harbour Crossing)

Quay fender panel (Ferry Terminal and Harbour Crossing)

Berth fender 2.4 m wide and 2.6 m tall: a charcoal rubber face panel on two steel buckling cylinders and a bolted back frame, with yellow chain eyes top and bottom, for the quay face a ferry berths against.

@3dassets164 tris
Dolphin mooring pile (Ferry Terminal and Harbour Crossing)

Dolphin mooring pile (Ferry Terminal and Harbour Crossing)

Breasting dolphin standing in the water: four raked steel tubes braced together under a 2.6 m deck with a charcoal fender face, a yellow handrail and a mooring hook, for holding a ferry off the quay at its berth.

@3dassets328 tris
Quay bollard with mooring rope (Ferry Terminal and Harbour Crossing)

Quay bollard with mooring rope (Ferry Terminal and Harbour Crossing)

Cast steel kidney bollard 0.9 m tall on a bolted base plate with a cream mooring rope dressed over it in a loose eye and run off toward the water, for the quay edge of a ferry berth.

@3dassets336 tris
Quay fuel bunker point (Ferry Terminal and Harbour Crossing)

Quay fuel bunker point (Ferry Terminal and Harbour Crossing)

Bunkering station 2.2 m wide: a grey cabinet with a red isolator panel and a lit gauge, a coiled charcoal hose on a steel reel, two bollard guards and a yellow spill kerb, for fuelling a ferry alongside.

@3dassets336 tris
Lifebuoy post (Ferry Terminal and Harbour Crossing)

Lifebuoy post (Ferry Terminal and Harbour Crossing)

Quayside rescue post 1.4 m tall: a white post on a bolted plate carrying a red and white lifebuoy on its bracket, a coiled throwing line below and a blue instruction plate, for the edge of any quay or linkspan.

@3dassets332 tris
Vehicle deck ramp section, 6 m (Ferry Terminal and Harbour Crossing)

Vehicle deck ramp section, 6 m (Ferry Terminal and Harbour Crossing)

Steel vehicle ramp 6 m long and 4.6 m wide climbing 1.4 m at 13 degrees, with a chequered deck, charcoal grip bars, yellow kerbs, a braced trestle under the high end and a concrete abutment under the low one, for the approach to a linkspan or a ship's deck.

@3dassets204 tris
Linkspan bridge section (Ferry Terminal and Harbour Crossing)Animated

Linkspan bridge section (Ferry Terminal and Harbour Crossing)

Hinged linkspan bridge 6 m long and 7 m wide carrying two vehicle lanes out to a ship: a chequered steel deck with yellow kerbs and handrails on a welded box girder, pinned to a pair of charcoal shore bearings it tilts on as the tide moves the ship.

@3dassets656 tris
Linkspan hydraulic tower (Ferry Terminal and Harbour Crossing)

Linkspan hydraulic tower (Ferry Terminal and Harbour Crossing)

Lifting tower 11 m tall for the seaward end of a linkspan: four raked steel legs on a concrete plinth, cross bracing, a caged ladder, a grey machinery head with a yellow band, and two charcoal hydraulic rams reaching down over the bridge.

@3dassets592 tris
Foot passenger gangway tower (Ferry Terminal and Harbour Crossing)

Foot passenger gangway tower (Ferry Terminal and Harbour Crossing)

Boarding tower 8.4 m tall with a covered gangway arm: a braced steel frame clad in blue panels with a glazed stair well, a charcoal roofed walkway 8 m out toward the ship at 5.6 m, and a raking strut under its outer end.

@3dassets380 tris
Roll on roll off ferry, berthed stern section (Ferry Terminal and Harbour Crossing)Animated

Roll on roll off ferry, berthed stern section (Ferry Terminal and Harbour Crossing)

Berthed stern section of a roll on roll off vehicle ferry, 24 m of hull: grey topsides on a red boot topping, an open vehicle deck behind a stern ramp that lowers on its hinge, white accommodation, a bridge with wings, red funnels and lifeboats.

@3dassets1.0k tris
Roll on roll off ferry, blue livery (Ferry Terminal and Harbour Crossing)Animated

Roll on roll off ferry, blue livery (Ferry Terminal and Harbour Crossing)

Berthed stern section of a roll on roll off vehicle ferry, 24 m of hull: grey topsides on a deep blue boot topping, an open vehicle deck behind a stern ramp that lowers on its hinge, white accommodation, a bridge with wings, deep blue funnels and lifeboats.

@3dassets1.0k tris
Check in booth run, three lanes (Ferry Terminal and Harbour Crossing)

Check in booth run, three lanes (Ferry Terminal and Harbour Crossing)

Ferry check in island 10 m long: three glazed booths on a raised kerb under a charcoal canopy on steel columns, each with a blue counter shelf, a lit sign box and a card reader on a post facing the driver's window.

@3dassets544 tris
Boarding barrier arm (Ferry Terminal and Harbour Crossing)Animated

Boarding barrier arm (Ferry Terminal and Harbour Crossing)

Lane barrier with a 3.4 m arm: a grey cabinet on a bolted plinth, a yellow and charcoal banded arm that lifts on its hinge, a red lamp on the head and a kerbside loop detector plate.

@3dassets156 tris
Lane number gantry (Ferry Terminal and Harbour Crossing)

Lane number gantry (Ferry Terminal and Harbour Crossing)

Overhead lane sign gantry 10.5 m wide and 5.4 m tall: a steel portal on concrete bases carrying three blue sign panels with lane numerals, a lit destination box between them and a maintenance walkway behind.

@3dassets620 tris
Lane traffic signal (Ferry Terminal and Harbour Crossing)

Lane traffic signal (Ferry Terminal and Harbour Crossing)

Cantilever traffic signal 5 m tall reaching 3.2 m over a lane: a grey column on a concrete base with a charcoal three aspect head over the lane, a second head at driver height and a blue lane plate.

@3dassets184 tris
Weighbridge plate (Ferry Terminal and Harbour Crossing)

Weighbridge plate (Ferry Terminal and Harbour Crossing)

Flush mounted weighbridge 12 m by 3.4 m: a chequered steel deck in a concrete surround with yellow guide kerbs, four load cell covers and a grey readout cabinet with a lit display on the kerb.

@3dassets324 tris
Wheel chocks and lashing set (Ferry Terminal and Harbour Crossing)

Wheel chocks and lashing set (Ferry Terminal and Harbour Crossing)

Deck securing set on a steel stillage: four yellow wheel chocks, a stack of charcoal ratchet lashings with their hooks, a chain bundle and a red hazard plate, for lashing freight on a ship's vehicle deck.

@3dassets300 tris
Marshalling staff hut (Ferry Terminal and Harbour Crossing)

Marshalling staff hut (Ferry Terminal and Harbour Crossing)

Yard supervisor's cabin 2.6 m square: a grey clad box on a steel skid with a glazed front, a blue door with a step, a hi vis yellow band round the eaves, a small canopy and a radio aerial.

@3dassets168 tris
Family car (Ferry Terminal and Harbour Crossing)Animated

Family car (Ferry Terminal and Harbour Crossing)

Five door family hatchback 4.3 m long in silver, for the marshalling lanes and the ship's vehicle deck: glazed cabin with charcoal pillars and mirrors, charcoal bumpers and sills, lamps front and rear, and four wheels that roll.

@3dassets604 tris
Family car, blue (Ferry Terminal and Harbour Crossing)Animated

Family car, blue (Ferry Terminal and Harbour Crossing)

The same 4.3 m family hatchback in deep blue, so a queue of cars in a marshalling lane is not all one colour. Identical body, glazing and rolling wheels.

@3dassets604 tris
Panel van (Ferry Terminal and Harbour Crossing)Animated

Panel van (Ferry Terminal and Harbour Crossing)

Medium panel van 5.4 m long and 2.5 m tall in white with a blue flank band: a glazed cab, a high sided body with a sliding side door line and twin rear doors, charcoal bumpers and four wheels that roll.

@3dassets560 tris
Lorry tractor cab (Ferry Terminal and Harbour Crossing)Animated

Lorry tractor cab (Ferry Terminal and Harbour Crossing)

Sleeper tractor unit 6.2 m long and 3.6 m tall in red: a cab over engine with a deep windscreen, a roof deflector, a charcoal chassis with the fifth wheel plate, catwalk, tanks, exhaust stack and six wheels that roll.

@3dassets716 tris
Freight box trailer (Ferry Terminal and Harbour Crossing)Animated

Freight box trailer (Ferry Terminal and Harbour Crossing)

Box semi trailer 13.6 m long and 4.0 m tall: a white body on a charcoal chassis with a blue lower band, ribbed side panels, twin rear doors with their locking bars, landing legs, a kingpin plate and four wheels on the rear bogie.

@3dassets916 tris
Terminal facade bay, 4 m (Ferry Terminal and Harbour Crossing)

Terminal facade bay, 4 m (Ferry Terminal and Harbour Crossing)

Glazed terminal facade module 4 m wide and 3.6 m to the eaves: a concrete cill, full height glazing in charcoal mullions, a blue spandrel band under a grey head and a steel eaves flashing. Ports at both ends so a frontage repeats.

@3dassets120 tris
Terminal entrance bay with sliding doors (Ferry Terminal and Harbour Crossing)Animated

Terminal entrance bay with sliding doors (Ferry Terminal and Harbour Crossing)

The same 4 m facade module as an entrance: a 2.4 m opening with two glazed leaves that slide apart into the side glazing, a charcoal head box with the operator above them and a yellow threshold strip in the floor.

@3dassets192 tris
Terminal roof section, 4 m (Ferry Terminal and Harbour Crossing)

Terminal roof section, 4 m (Ferry Terminal and Harbour Crossing)

Flat terminal roof cassette 4 m square and 0.42 m deep: a steel deck on charcoal ribs with a grey upstand, a blue fascia band and a rooflight, for roofing a concourse built from facade bays.

@3dassets156 tris
Foot passenger check in desk run (Ferry Terminal and Harbour Crossing)

Foot passenger check in desk run (Ferry Terminal and Harbour Crossing)

Three position check in counter 6 m long: a blue fronted desk with a pale worktop, screens and card readers on each position, a grey back gantry with lit position panels and a charcoal kick rail.

@3dassets372 tris
Terminal seating bank, 2 m (Ferry Terminal and Harbour Crossing)

Terminal seating bank, 2 m (Ferry Terminal and Harbour Crossing)

Four seat waiting bank 2 m long: blue moulded shells with charcoal arms on a steel beam and two feet, with a shared charcoal parcel shelf underneath. Ports at both ends so a row runs the length of a concourse.

@3dassets204 tris
Sailings departure board (Ferry Terminal and Harbour Crossing)Animated

Sailings departure board (Ferry Terminal and Harbour Crossing)

Freestanding sailings board 2.6 m wide and 2.8 m tall: a charcoal case on two steel legs with lit rows behind glass, a blue header band and a row of split flaps along the bottom that tilts as the board updates.

@3dassets316 tris
Terminal kiosk and cafe counter (Ferry Terminal and Harbour Crossing)

Terminal kiosk and cafe counter (Ferry Terminal and Harbour Crossing)

Concourse kiosk 3.2 m wide: a red fronted counter with a pale top, a coffee machine and a display case, a grey back unit with shelves of stock, a lit menu board and a charcoal canopy on two posts.

@3dassets340 tris
Passenger luggage trolley (Ferry Terminal and Harbour Crossing)Animated

Passenger luggage trolley (Ferry Terminal and Harbour Crossing)

Nesting luggage trolley 1.1 m long: a steel basket on a charcoal frame with a red handle bar and a blue information plate, on four castors that roll.

@3dassets520 tris
Luggage rack with cases (Ferry Terminal and Harbour Crossing)

Luggage rack with cases (Ferry Terminal and Harbour Crossing)

Two tier luggage rack 2 m long: a steel frame with charcoal slatted shelves holding four hard cases in blue, red and grey, for the foot passenger lounge or the ship's stair lobby.

@3dassets264 tris
Boarding ticket gate (Ferry Terminal and Harbour Crossing)Animated

Boarding ticket gate (Ferry Terminal and Harbour Crossing)

Single width boarding gate 1.4 m across: two grey pedestals with charcoal tops, blue scanner plates and green pass lamps, and a pair of glazed leaves that slide back into the pedestals.

@3dassets180 tris
Terminal toilets door module (Ferry Terminal and Harbour Crossing)Animated

Terminal toilets door module (Ferry Terminal and Harbour Crossing)

Washroom entrance module 2.6 m wide and 3 m tall: a grey lined wall with two charcoal doors that swing, blue pictogram plates over them, a lit sign box above and a yellow cleaning in progress board beside.

@3dassets192 tris
Terminal lift and stair core (Ferry Terminal and Harbour Crossing)

Terminal lift and stair core (Ferry Terminal and Harbour Crossing)

Two storey circulation core 3.4 m square and 5.2 m tall: a glazed lift shaft with a charcoal car and blue call panels, a steel dogleg stair with a landing and handrails, and a grey machine housing on top.

@3dassets504 tris
Covered foot passenger walkway, 4 m (Ferry Terminal and Harbour Crossing)

Covered foot passenger walkway, 4 m (Ferry Terminal and Harbour Crossing)

Covered walkway section 4 m long and 2.6 m wide: a steel deck 0.24 m up with a yellow edge strip, handrails on both sides, four posts and a charcoal canopy with a blue fascia. Ports at both ends so a run reaches from a terminal to a gangway tower.

@3dassets360 tris
Wayfinding totem (Ferry Terminal and Harbour Crossing)

Wayfinding totem (Ferry Terminal and Harbour Crossing)

Double sided wayfinding totem 2.6 m tall: a blue panel on a charcoal plinth with cream direction bands and abstract arrow blocks, a lit strip at the head and a steel edge frame, for the concourse and the marshalling yard.

@3dassets192 tris
Ferry terminal at loading time (Ferry Terminal and Harbour Crossing)

Ferry terminal at loading time (Ferry Terminal and Harbour Crossing)

A roll on roll off ferry terminal working a sailing: the ship lies astern of the linkspan with its stern ramp over the bridge deck, held off the quay by breasting dolphins and fender panels, and a car is already on the span. Behind it two shore ramps climb from the...

@3dassets14.3k tris
Check in and marshalling lanes (Ferry Terminal and Harbour Crossing)

Check in and marshalling lanes (Ferry Terminal and Harbour Crossing)

The land side of the same terminal, closer in: three lanes of painted tiles running up to the check in booths, the barrier arms down and the lane numbers overhead, with two cars, a van and a tractor unit waiting their turn and the supervisor's hut on the kerb.

@3dassets4.8k tris

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