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About
The same 4 m facade module as an entrance: a 2.4 m opening with two glazed leaves that slide apart into the side glazing, a charcoal head box with the operator above them and a yellow threshold strip in the floor. Overall 4.12 by 3.74 by 0.44 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the bay's footprint with the wall plane on z=0 and the outside toward +Z. The frame, the head box and the side glazing are static; only the two leaves slide. Rigid node-transform clips: open and close. No skinning. No collision or navigation data. Original CC0 geometry: no operator, shipping line, port authority or maker marks anywhere, and every livery and sign face is invented.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Terminal entrance bay with sliding doors (Ferry Terminal and Harbour Crossing)” asset in my project. Model: https://cdn.3dassets.dev/assets/35650/v1/model.glb Asset page: https://3dassets.dev/assets/ferry-terminal-and-harbour-crossing-ferry-terminal-and-0b61275b Description: The same 4 m facade module as an entrance: a 2.4 m opening with two glazed leaves that slide apart into the side glazing, a charcoal head box with the operator above them and a yellow threshold strip in the floor. - Dimensions (X × Y × Z): 4.12 × 3.74 × 0.44 metres - Triangles: 192 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35650/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Terminal entrance bay with sliding doors (Ferry Terminal and Harbour Crossing)
The same 4 m facade module as an entrance: a 2.4 m opening with two glazed leaves that slide apart into the side glazing, a charcoal head box with the operator above them and a yellow threshold strip in the floor.