
Loading model
About
Breasting dolphin standing in the water: four raked steel tubes braced together under a 2.6 m deck with a charcoal fender face, a yellow handrail and a mooring hook, for holding a ferry off the quay at its berth. Overall 2.60 by 6.25 by 2.73 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the pile group at the waterline, which is y=0, so the dolphin drops straight into a harbour water tile. Static structure; the mooring hook and its lines are modelled solid and the pile does not flex. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no operator, shipping line, port authority or maker marks anywhere, and every livery and sign face is invented.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Dolphin mooring pile (Ferry Terminal and Harbour Crossing)” asset in my project. Model: https://cdn.3dassets.dev/assets/35628/v1/model.glb Asset page: https://3dassets.dev/assets/ferry-terminal-and-harbour-crossing-ferry-terminal-and-caf04004 Description: Breasting dolphin standing in the water: four raked steel tubes braced together under a 2.6 m deck with a charcoal fender face, a yellow handrail and a mooring hook, for holding a ferry off the quay at its berth. - Dimensions (X × Y × Z): 2.6 × 6.25 × 2.73 metres - Triangles: 328 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35628/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Dolphin mooring pile (Ferry Terminal and Harbour Crossing)
Breasting dolphin standing in the water: four raked steel tubes braced together under a 2.6 m deck with a charcoal fender face, a yellow handrail and a mooring hook, for holding a ferry off the quay at its berth.