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About
Five door family hatchback 4.3 m long in silver, for the marshalling lanes and the ship's vehicle deck: glazed cabin with charcoal pillars and mirrors, charcoal bumpers and sills, lamps front and rear, and four wheels that roll. Overall 1.90 by 1.56 by 4.42 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the car's footprint, the front toward +Z. Only the wheels turn: the doors, bonnet, boot and steering are modelled solid, because each would need its own node and a car in a marshalling lane is read at a distance. Rigid node-transform clips: wheel-roll. No skinning. No collision or navigation data. Original CC0 geometry: no operator, shipping line, port authority or maker marks anywhere, and every livery and sign face is invented.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Family car (Ferry Terminal and Harbour Crossing)” asset in my project. Model: https://cdn.3dassets.dev/assets/35644/v1/model.glb Asset page: https://3dassets.dev/assets/ferry-terminal-and-harbour-crossing-ferry-terminal-and-cd771a06 Description: Five door family hatchback 4.3 m long in silver, for the marshalling lanes and the ship's vehicle deck: glazed cabin with charcoal pillars and mirrors, charcoal bumpers and sills, lamps front and rear, and four wheels that roll. - Dimensions (X × Y × Z): 1.9 × 1.565 × 4.42 metres - Triangles: 604 - Animations: wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35644/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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Family car (Ferry Terminal and Harbour Crossing)
Five door family hatchback 4.3 m long in silver, for the marshalling lanes and the ship's vehicle deck: glazed cabin with charcoal pillars and mirrors, charcoal bumpers and sills, lamps front and rear, and four wheels that roll.