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Walkable demo
Battle royale town edge and airfield
Loot the first circle: three modular blocks with shop floors strewn with crates and drums, a fuel station on the corner, an abandoned street, then through the wire to a control tower, a hangar loot room and a runway with two supply drops on it.
About
A 60 by 50 metre plot from 48 of the pack's 83 models, laid on the pack's own tarmac slabs under the outdoor preset.
You spawn at the west end of the street looking east. On the north pavement stand two blocks assembled from the 4 m bay kit, both closed on all four sides and roofed with parapets: a two storey shop block with awnings, a roller shutter and a steel door, and a three storey block beyond the fuel station with a blast hole punched through its flank. A third parade faces them from the south side of the road. Between the two north blocks the fuel station canopy shelters two pump islands with an SUV left between them.
The road runs east past burnt out shells, abandoned sedans, a technical pickup, a cargo truck and a quad bike, between traffic cones, jersey barriers, sandbag emplacements, dumpsters, wheelie bins, street lamps and sign posts, to a chain link fence with the gate standing on the road. Beyond it is the airfield: the control tower with its glazed cab, a three bay hangar with a sliding door at each end and an aircraft free interior used as a loot room, a helicopter and two fuel bowsers on the apron, blast walls, a radar dish and a runway whose edges are lit, with one supply drop landed and another still standing under its chute. Ground loot is scattered rather than arranged: rifles on their emissive rarity rings, munitions crates, supply crates, loadout drop cases, oil drums, tyre stacks and pallet stacks across the shop floors, the forecourt, the pavements, the apron, the hangar and the runway strip.
What moves: the steel doors, the roller shutters, the two hangar sliding doors and the chain link gate open and close as you approach; the crates and the loadout cases lift their lids; the weapon spawns cycle their magazines and their bolts; the radar dish spins; and all five vehicles roll their wheels, open their doors and spin the technical's ring gun.
What does not: the two operators are static posed models, one pose baked into each file, with no rig and no skinning, so the one under the canopy hangs where it was placed and the one reviving a teammate holds that pose. The buildings, the tower, the fuel station, the fence, the drops and the loose dressing are static geometry. The visitor walks on one plane, so the upper storeys and the parapet roofs are scenery seen from the street, not floors you climb to.
Every piece here is a published model from the pack, placed by hand. Walk with the keys or touch, and approach a piece to see it move if it has animation. Colliders, navigation and gameplay are yours to add.
Points of interest
The last street
Three blocks stand on the first circle boundary, every bay a 4 m module: shop fronts with awnings, boarded windows, a roller shutter and a blast hole punched through an upper storey.
Shop Wall Bay With Awning (Battle Royale Town and Airfield)Fuel station on the corner
Two canopy bays over a pair of pump islands, with an SUV left running between them. Its doors open as you approach and its wheels roll.
Fuel Station Canopy Bay (Battle Royale Town and Airfield)Loot the shop floor
Walk in through the roller shutter. Crates, drums, pallets and a rifle on its rarity ring are strewn across the floor, the way loot lands in this genre rather than laid out in a row.
Assault Rifle Loot Spawn (Battle Royale Town and Airfield)Nothing drove out
Burnt out shells, an abandoned sedan, a technical with a ring gun and a cargo truck are left across the road between the cones and the jersey barriers.
Burnt Out Car Shell (Battle Royale Town and Airfield)Through the wire
The chain link gate on the road is the only way onto the airfield. Blast walls, barriers and a supply drop still under its canopy stand on the apron beyond it.
Chain Link Gate Bay 4 m (Battle Royale Town and Airfield)The hangar loot room
Three arch bays and two sliding end walls, both of which run open as you reach them. No aircraft inside: crates, pallets, drums, tyres and a loadout case instead.
Hangar End Wall With Sliding Door (Battle Royale Town and Airfield)The drop on the runway
One drop has landed on the lit runway with its canopy spilled, another is still standing under its chute, and an operator is descending over the far threshold.
Landed Supply Drop (Battle Royale Town and Airfield)
Use with an AI agent
Copy this prompt into your AI chat to rebuild the layout, then describe what to change.
Rebuild the "Battle royale town edge and airfield" demo scene from the Battle Royale Town and Airfield pack in my project. Layout (JSON, every placement with its CDN URL): https://3dassets.dev/api/v1/demos/battle-royale-town-and-airfield Pack manifest: https://3dassets.dev/api/v1/packs/battle-royale-town-and-airfield Demo page: https://3dassets.dev/demos/battle-royale-town-and-airfield - 416 placements of 48 models; units are metres, +Y up, rotation is yaw in degrees about +Y - Spawn at (-25.5, 0, 2) facing 82 degrees; eye height 1.6 m - Licence: CC0 1.0 Universal (no attribution required) - Loading: three.js GLTFLoader, one load per distinct model, cloned per placement; no decoders required
Also available as JSON or Markdown, and via the MCP server.
Common questions
How do I use Battle royale town edge and airfield with my AI development tools?
How do I get started?
Which game engines and tools can I use Battle royale town edge and airfield with?
How do I import this scene into Unity, Godot, Unreal or Blender?
Can I use Battle royale town edge and airfield in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Is the demo itself a file I can download?
Can I change the scene, or add gameplay to it?
Models in this demo
Taxiway Slab 8 m (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: an 8 m concrete taxiway slab with a painted centreline and four emissive blue edge lights, with ports on all four edges.
Runway Slab 8 m (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: an 8 m concrete runway slab with painted edge and threshold markings and four emissive edge lights, with ports on all four edges.
Shop Wall Bay With Awning (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a modular ground floor shop bay with a glazed front, a door, a fascia and a canvas awning, 4 m wide with connector ports.
Roller Shutter Wall Bay (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a modular wall bay with a 3.2 m roller shutter that tilts open on its head, with a connector port at each end.
Concrete Wall Bay 4 m (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a modular weathered concrete wall bay, 4 m wide and 3.5 m high, with a connector port at each end.
Steel Door Wall Bay 4 m (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a modular concrete wall bay with a hinged steel door, 4 m wide with a connector port at each end. Animated open and close.
Boarded Window Wall Bay (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a modular wall bay with a smashed window boarded over with timber, 4 m wide with a connector port at each end.
Concrete Floor Slab 4 m (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 4 m by 4 m concrete floor slab 0.2 m thick with connector ports on all four edges.
Blast Damaged Wall Bay (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a modular concrete wall bay blown open, with bent reinforcement across the breach and rubble at the foot.
Flat Roof Corner With Parapet (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 4 m flat roof corner deck with a parapet on two sides and a coping cap, with connector ports.
Fuel Station Canopy Bay (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 4 m modular fuel station canopy bay on a steel column, 6.4 m deep and 5 m tall, with lit soffit panels and connector ports.
Fuel Pump Island (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 4 m fuel pump island with two twin hose dispensers, lit displays and protective bollards.
Four Door SUV (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a five metre four door SUV with a roof rack, a bull bar and four opening doors. Animated open, close and wheel roll.
Technical Pickup (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a 5.3 m weathered pickup with a pintle ring gun on the bed, two opening doors and rolling wheels.
Cargo Truck With Canvas Back (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: an eight metre six wheel cargo truck with a canvas tilt over hoops, two opening doors and rolling wheels.
Quad Bike (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a two metre four wheel quad bike with knobbly tyres, a rear rack and a lit headlight pod. Animated wheel roll.
Burnt Out Car Shell (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 4.8 m burnt out car shell resting on blocks with no glazing and scorched panels.
Abandoned Sedan (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 4.8 m grey saloon car left in the street with dirty glazing and a flat tyre.
Street Lamp (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 7 m street lamp on a tapered column with a curved arm and an emissive lantern.
Road Sign Post (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 3.8 m twin post road sign with a blank main board, a yellow strip and a warning triangle.
Steel Dumpster (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 2.1 m steel dumpster on castors with a hinged plastic lid. Animated open and close.
Sandbag Emplacement (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a 3.4 m sandbag emplacement of four courses with returns on both flanks and an ammunition box inside.
Concrete Jersey Barrier (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a 2.4 m precast concrete jersey barrier with lifting eyes and hazard panels.
Chain Link Gate Bay 4 m (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale airfield: a 4 m chain link gate bay on heavy posts with a braced swinging leaf. Animated open and close.
Chain Link Fence Bay 4 m (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale airfield: a 4 m chain link fence bay 2.6 m tall on concrete footings with barbed arms, and a connector port at each end.
Precast Blast Wall 4 m (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale airfield: a 4 m precast concrete blast wall 3 m tall on a splayed foot, with lifting eyes and a hazard band.
Control Tower Base Stage (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: a 4.4 m square concrete control tower base stage 7.3 m tall with slit windows, a steel door and a caged ladder.
Control Tower Cab (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: a glazed octagonal control tower cab 7 m across with canted windows, a lit floor, a railed roof and a mast.
Hangar Arch Bay 4 m (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: a 4 m deep hangar arch bay spanning 14 m and standing 7.5 m tall, in clad steel, with connector ports front and back.
Hangar End Wall With Sliding Door (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: a 14 m hangar end wall with two 5 m sliding leaves on a head rail. Animated open and close.
Light Utility Helicopter (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a nine metre light utility helicopter with a four blade main rotor, a tail rotor and two sliding cabin doors. Animated open, close and rotor spin.
Fuel Bowser Trailer (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: a 5.8 m towed fuel bowser with a yellow tank, a pump cabinet, a reeled hose and a jockey wheel.
Radar Dish On A Mast (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: a 5.5 m braced lattice mast carrying a 2.6 m parabolic radar dish that turns on its bearing. Animated spin.
Runway Edge Light (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: a one metre frangible runway edge light with an emissive amber lens on a concrete base.
Landed Supply Drop (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a landed supply crate with its orange parachute collapsed in folds beside it and the rigging lines slack.
Supply Drop Under Canopy (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: an olive supply crate falling under a deployed orange parachute, 5.9 m tall, for placing in mid air.
Operator Dropping Under Canopy (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: an operator dropping under an open orange parachute, 9.6 m tall, for placing in mid air. Static posed figure, no rig or skeleton.
Operator Reviving A Teammate (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: an operator kneeling over a downed teammate with a medical kit open beside them. Two static posed figures in one model, no rig or skeleton.
Assault Rifle Loot Spawn (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a assault rifle lying on the ground as a rare loot spawn on an emissive blue rarity ring. Animated magazine and bolt.
Marksman Rifle Loot Spawn (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a marksman rifle lying on the ground as a legendary loot spawn on an emissive gold rarity ring. Animated magazine and bolt.
Loadout Drop Case (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a 0.9 m armoured loadout case with a hinged lid, hazard banding and a gold lit tab. Animated open and close.
Munitions Crate (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a 0.94 m olive munitions crate with a hinged lid, corner protectors and a lit status tab. Animated open and close.
Supply Crate (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a 0.68 m timber supply crate with steel corner protectors, slats and a hinged lid. Animated open and close.
Oil Drum (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a 0.88 m rusted 200 litre oil drum with rolling hoops, a bung and a blank hazard label.
Wheelie Bin (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 1.1 m two wheel refuse bin with a hinged lid and a grab bar. Animated open and close.
Pallet Stack (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a stack of five timber pallets under a strapped olive cover, 0.9 m tall.
Tyre Stack (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a stack of six worn tyres with a seventh leaning against it, 1.4 m tall.
Traffic Cone (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale town: a 0.75 m orange traffic cone with a reflective band on a square base.