
About
An improvised gun truck: a weathered pickup with a lofted body, a glazed crew cab, a roof light bar and a bull bar, its load bed carrying jerry cans and a pintle ring on four legs with an invented belt fed machine gun on it. The gun traverses on the ring, both doors swing and all four wheels turn. Dimensions 2.44 × 2.56 × 5.44 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Overcast realism: weathered concrete and faded brick, olive drab, gunmetal and machined steel, with hazard orange and safety yellow accents and emissive loot glows in the grey, green, blue, purple and gold rarity ladder. Rigid node-transform clips open, close, gun-spin, wheel-roll turn named parts on their own pivots. No skinning, no skeleton, no collision or navigation data. The body, bed, ring and light bar are fixed; the gun traverses, the doors swing and the wheels turn. The gun does not elevate and the belt does not feed. The weapon is invented for this pack.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Technical Pickup (Battle Royale Town and Airfield)” asset in my project. Model: https://cdn.3dassets.dev/assets/28244/v1/model.glb Asset page: https://3dassets.dev/assets/battle-royale-town-and-airfield-technical-pickup-56654094 Description: Free 3D game asset for a battle royale: a 5.3 m weathered pickup with a pintle ring gun on the bed, two opening doors and rolling wheels. - Dimensions (X × Y × Z): 2.44 × 2.562 × 5.44 metres - Triangles: 27.3k - Animations: open, close, gun-spin, wheel-roll - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28244/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Technical Pickup (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale: a 5.3 m weathered pickup with a pintle ring gun on the bed, two opening doors and rolling wheels.