
About
One 4 m deep bay of an arched aircraft hangar: two steel portal ribs on square legs and concrete pads, corrugated cladding down both sides and curved roof sheets over, with a ridge cap. The pivot is on the grid origin and a port sits front and back, so bays run together into a hangar of any length. Dimensions 14.54 × 7.58 × 4.16 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Overcast realism: weathered concrete and faded brick, olive drab, gunmetal and machined steel, with hazard orange and safety yellow accents and emissive loot glows in the grey, green, blue, purple and gold rarity ladder. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Hangar Arch Bay 4 m (Battle Royale Town and Airfield)” asset in my project. Model: https://cdn.3dassets.dev/assets/28209/v1/model.glb Asset page: https://3dassets.dev/assets/battle-royale-town-and-airfield-hangar-arch-bay-c38620ca Description: Free 3D game asset for an airfield: a 4 m deep hangar arch bay spanning 14 m and standing 7.5 m tall, in clad steel, with connector ports front and back. - Dimensions (X × Y × Z): 14.54 × 7.581 × 4.16 metres - Triangles: 4.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28209/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Hangar Arch Bay 4 m (Battle Royale Town and Airfield)
Free 3D game asset for an airfield: a 4 m deep hangar arch bay spanning 14 m and standing 7.5 m tall, in clad steel, with connector ports front and back.