
About
A 4 m bay of perimeter fencing: two tubular posts on concrete footings carrying a top rail and a woven wire panel, with canted arms and three barbed strands above. The pivot is on the grid origin and a port sits at each end. Dimensions 4.21 × 2.80 × 0.43 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Overcast realism: weathered concrete and faded brick, olive drab, gunmetal and machined steel, with hazard orange and safety yellow accents and emissive loot glows in the grey, green, blue, purple and gold rarity ladder. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Chain Link Fence Bay 4 m (Battle Royale Town and Airfield)” asset in my project. Model: https://cdn.3dassets.dev/assets/28214/v1/model.glb Asset page: https://3dassets.dev/assets/battle-royale-town-and-airfield-fence-bay-bcf80d80 Description: Free 3D game asset for a battle royale airfield: a 4 m chain link fence bay 2.6 m tall on concrete footings with barbed arms, and a connector port at each end. - Dimensions (X × Y × Z): 4.205 × 2.804 × 0.43 metres - Triangles: 840 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28214/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
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Chain Link Fence Bay 4 m (Battle Royale Town and Airfield)
Free 3D game asset for a battle royale airfield: a 4 m chain link fence bay 2.6 m tall on concrete footings with barbed arms, and a connector port at each end.