3DAssets.dev

Loading model

About

A wall bay opening onto a balcony: a 1.7 m by 2.3 m glazed opening with a proud lintel, and a cantilevered concrete balcony 1.3 m deep with a drip nosing and a tubular steel rail with ten balusters. Dimensions 4.02 × 3.52 × 1.67 m (X × Y × Z). Metre units, +Y up, +Z front; origin on the ground at the footprint centre unless stated. Overcast realism: weathered concrete and faded brick, olive drab, gunmetal and machined steel, with hazard orange and safety yellow accents and emissive loot glows in the grey, green, blue, purple and gold rarity ladder. Static geometry; no rig, animation, collision or navigation data. The glazed doors are fixed panels; nothing on this bay moves.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Balcony Wall Bay 4 m (Battle Royale Town and Airfield)” asset in my project.

Model: https://cdn.3dassets.dev/assets/28203/v1/model.glb
Asset page: https://3dassets.dev/assets/battle-royale-town-and-airfield-balcony-bay-81c3b043
Description: Free 3D game asset for a battle royale town: a modular wall bay with glazed doors and a projecting concrete balcony with a steel rail, 4 m wide with connector ports.

- Dimensions (X × Y × Z): 4.024 × 3.524 × 1.67 metres
- Triangles: 2.2k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28203/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Balcony Wall Bay 4 m (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a modular wall bay with glazed doors and a projecting concrete balcony with a steel rail, 4 m wide with connector ports.

Download asset · 238.0 KB

More in Buildings & Architecture

Cedar Boathouse (Fishing Harbour and Boats)

Cedar Boathouse (Fishing Harbour and Boats)

Open-front waterside boathouse with board siding, exposed rafters, corrugated roof and dock floor.

@3dassets4.9k tris · 39 ↓
Warehouse Door Pair (Distillery and Bonded Warehouse)Animated

Warehouse Door Pair (Distillery and Bonded Warehouse)

Four metre warehouse doorway with a 2.6 m opening under a 3.4 m lintel: dressed jambs, a threshold and two boarded and strapped leaves, painted, that swing out on their outer stiles. Sits in a wall run and carries a wall port at either end.

@3dassets1.5k tris · 37 ↓
Wall Section (Distillery and Bonded Warehouse)

Wall Section (Distillery and Bonded Warehouse)

Plain four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced on both sides, with a plinth course, a string course at 2.3 m and a capping course. The base module of the stillhouse and the warehouse, laid end to end between corner pillars.

@3dassets1.1k tris · 36 ↓
Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 36 ↓
Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda Roof Kiln Vent (Distillery and Bonded Warehouse)

Pagoda kiln vent 3.6 m square at the eaves and 3.8 m tall: a slated tapering roof in two stages with a louvred lantern of four faces between them, boarded eaves on all four sides and a plain iron finial. Stands over a kiln, on a wall head or astride a roof ridge.

@3dassets636 tris · 34 ↓
Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Bonded Warehouse Wall Run (Distillery and Bonded Warehouse)

Four metre rubble wall bay 4.6 m to the head and 0.4 m thick, faced both sides: a battered plinth course, a capping course, a louvred ventilation grille in a dressed surround and two barred slit vents low down. Lays end to end and meets a corner pillar at either end.

@3dassets1.4k tris · 34 ↓
Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

Shed wall bay, door slid open (Steampunk Airship Dock and Workshop)

The same door bay with its leaf already parked clear over the next bay.

@3dassets656 tris · 33 ↓
Stillhouse Window Bay (Distillery and Bonded Warehouse)

Stillhouse Window Bay (Distillery and Bonded Warehouse)

Four metre wall bay with a 2.6 x 3.0 m industrial window: a dressed sill and lintel, an iron frame of twenty lights with glazing bars, and rubble facing above and below. Lets the stillhouse be seen into, and lays end to end with the plain wall bay.

@3dassets1.4k tris · 31 ↓
Corner Pillar (Distillery and Bonded Warehouse)

Corner Pillar (Distillery and Bonded Warehouse)

Dressed stone corner pillar 0.6 m square and 4.8 m tall with a capping stone: quoined courses on all four faces and a wall port on each side, so it turns a corner, ends a run or joins two runs in line.

@3dassets192 tris · 31 ↓
Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)Animated

Shed wall bay with a sliding door (Steampunk Airship Dock and Workshop)

A 4 m bay with a 3.2 by 3.6 m opening and a corrugated leaf on an outside top track.

@3dassets656 tris · 31 ↓
Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

Shed wall bay with a window band (Steampunk Airship Dock and Workshop)

The same 4 m bay with a barred glazing band at 2.9 m, the way a machine shop is lit.

@3dassets540 tris · 31 ↓
Shed wall bay, clad (Steampunk Airship Dock and Workshop)

Shed wall bay, clad (Steampunk Airship Dock and Workshop)

A 4 m corrugated shed wall bay on riveted stanchions, 5.0 m to the head.

@3dassets240 tris · 31 ↓

Similar assets

Steel Door Wall Bay 4 m (Battle Royale Town and Airfield)Animated

Steel Door Wall Bay 4 m (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a modular concrete wall bay with a hinged steel door, 4 m wide with a connector port at each end. Animated open and close.

@3dassets1.3k tris · 11 ↓
Concrete Wall Bay 4 m (Battle Royale Town and Airfield)

Concrete Wall Bay 4 m (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a modular weathered concrete wall bay, 4 m wide and 3.5 m high, with a connector port at each end.

@3dassets540 tris · 16 ↓
Blast Damaged Wall Bay (Battle Royale Town and Airfield)

Blast Damaged Wall Bay (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a modular concrete wall bay blown open, with bent reinforcement across the breach and rubble at the foot.

@3dassets1.6k tris · 15 ↓
Window Wall Bay 4 m (Battle Royale Town and Airfield)

Window Wall Bay 4 m (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a modular concrete wall bay with a steel framed window, cill and lintel, 4 m wide with a connector port at each end.

@3dassets1.5k tris · 11 ↓
Shop Wall Bay With Awning (Battle Royale Town and Airfield)

Shop Wall Bay With Awning (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a modular ground floor shop bay with a glazed front, a door, a fascia and a canvas awning, 4 m wide with connector ports.

@3dassets2.1k tris · 12 ↓
Brick Wall Bay 4 m (Battle Royale Town and Airfield)

Brick Wall Bay 4 m (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a modular faded brick wall bay, 4 m wide and 3.5 m high, with a connector port at each end.

@3dassets540 tris · 10 ↓
Roller Shutter Wall Bay (Battle Royale Town and Airfield)Animated

Roller Shutter Wall Bay (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a modular wall bay with a 3.2 m roller shutter that tilts open on its head, with a connector port at each end.

@3dassets2.4k tris · 10 ↓
Boarded Window Wall Bay (Battle Royale Town and Airfield)

Boarded Window Wall Bay (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a modular wall bay with a smashed window boarded over with timber, 4 m wide with a connector port at each end.

@3dassets1.9k tris · 12 ↓
Plaster Wall Bay With Door And Balcony (Hero Shooter Harbour Payload)

Plaster Wall Bay With Door And Balcony (Hero Shooter Harbour Payload)

Free 3D game asset: a modular plaster wall bay with a timber door, a stone balcony and a steel rail for a hero shooter harbour map, 4 m wide with connector ports.

@3dassets1.4k tris · 9 ↓
Fuel Station Canopy Bay (Battle Royale Town and Airfield)

Fuel Station Canopy Bay (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a 4 m modular fuel station canopy bay on a steel column, 6.4 m deep and 5 m tall, with lit soffit panels and connector ports.

@3dassets1.4k tris · 9 ↓
Concrete Corner Column (Battle Royale Town and Airfield)

Concrete Corner Column (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a chamfered concrete corner column 3.5 m tall with a hazard banded impact guard at the base.

@3dassets552 tris · 12 ↓
Concrete Floor Slab 4 m (Battle Royale Town and Airfield)

Concrete Floor Slab 4 m (Battle Royale Town and Airfield)

Free 3D game asset for a battle royale town: a 4 m by 4 m concrete floor slab 0.2 m thick with connector ports on all four edges.

@3dassets432 tris · 14 ↓