Free models · CC0
Effects primitives
Every effects primitive below is a self-contained .glb under 5 MB, released under CC0 1.0 so it can be used and modified in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole effects primitives set from the packs.
103 free GLB models
Spin arc ring (VFX Mesh Library)
A closed horizontal ribbon ring with a swelling leading edge, an inner torus band and seven rising flicks.
Thrust cone (VFX Mesh Library)
A forward lance cone with a rippled profile, four trailing ribs, a base torus and a flared shock ring.
Upward arc (VFX Mesh Library)
A rising uppercut crescent thickening toward its top end, with an inner wisp and five flicks leaving the leading edge.
Triple slash fan (VFX Mesh Library)
Three raking claw crescents at graded radius, offset in depth and angle, with six short flicks off the outer edge.
Double crescent pair (VFX Mesh Library)
Two crossing crescents cut from opposite corners with a bright clash bead where they intersect.
Flechette volley (VFX Mesh Library)
Seven needle darts staggered across an advancing front, each with three chamfered fins and a short trail.
Single crescent slash (VFX Mesh Library)
One clean crescent sweep tapering to a point at both ends, with an inner wisp and an outer wisp following it.
Spiral drill bolt (VFX Mesh Library)
A tapered energy penetrator wrapped in two counter placed helical cutting ribbons, with a hot tail flare.
Beam segment, one metre (VFX Mesh Library)
A 1 m fluted energy column with six spiralling outer flutes and a collar at each end so segments chain along +Z.
Homing orb with rings (VFX Mesh Library)
A jittered orb inside two canted guidance rings, with four steering vanes and a short tail streak.
Shotgun spread cone (VFX Mesh Library)
Thirteen pellets on an expanding cone, each dragging a short streak, with a muzzle gas ring and six wash lobes behind them.
Boomerang with wake (VFX Mesh Library)
A two wing boomerang joined at a flattened elbow bead, dragging a curved wake ribbon that arcs away behind it.
Energy disc (VFX Mesh Library)
A lens shaped throwing disc with eight edge teeth, a raised hub ring and a torus band, spinning about +Y.
Ice shard projectile (VFX Mesh Library)
A long six sided ice crystal with a bright tip crystal, four escorting splinters and five lobes of frost mist.
Fireball with flame tail (VFX Mesh Library)
A lumpy burning core with a bright inner sphere, five twisted flame tongues trailing back and six smoke lobes.
Tracer streak (VFX Mesh Library)
A long lozenge tracer with a hot head bead, a bright nose cap and two thin outrider wisps.
Arrow with trail ribbon (VFX Mesh Library)
A shafted arrow with a broadhead, a collar and three fletches, dragging a twisting ribbon trail half a metre behind it.
Missile with exhaust trail (VFX Mesh Library)
A finned missile body with a nose cone, a hot band, four tail fins, a shock diamond plume and six soot lobes.
Plasma teardrop (VFX Mesh Library)
A rippled plasma blob drawn out into a tail, with a bright forward cap and four shed droplets behind it.
Energy bolt capsule (VFX Mesh Library)
A pointed energy capsule with a bright inner nose, four swept tail vanes and a short rear flare, travelling along +Z.
Snow puff (VFX Mesh Library)
A low wide snow drift of thirteen flattened lobes with seven chunky ribbed hexagonal flakes lifting away from it.
Sand kick fan (VFX Mesh Library)
A backward fan of nine tall angled sheets over a small scrape, with ten grit lobes trailing behind it.
Water splash crown (VFX Mesh Library)
A splash crown: a crested ring wave rising into ten curled sheets tipped with beads, around a central column.
Armour spark ring (VFX Mesh Library)
A bright contact ring in the XY plane with a dished inner cone, a rear band, fourteen radial sparks and eight chamfered studs.