
About
A volley of small darts caught in flight. Each dart is lathed to a needle nose with three chamfered fins at the tail and a short lens streak behind it, and the seven are staggered in depth so the volley reads as a moving front. Bounding size 0.48 by 0.31 by 1.02 m, metres, +Y up, +Z forward. Origin: free. The origin is the centre of the volley front, on the fire axis, so a developer places this mesh by the point the effect emits from rather than by a base. The geometry surrounds it, reaching 0.15 m below and 0.15 m above the origin. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Flechette volley (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/21880/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-flechette-volley-4963424e Description: Seven needle darts staggered across an advancing front, each with three chamfered fins and a short trail. - Dimensions (X × Y × Z): 0.485 × 0.306 × 1.023 metres - Triangles: 1.5k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21880/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Flechette volley (VFX Mesh Library) with my AI development tools?
How do I get started?
Which game engines and tools can I use Flechette volley (VFX Mesh Library) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Flechette volley (VFX Mesh Library) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Flechette volley (VFX Mesh Library)
Seven needle darts staggered across an advancing front, each with three chamfered fins and a short trail.