Free models · Game-ready GLB
Effects primitives
Every effects primitive below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole effects primitives set from the packs.
112 free GLB models
Still Water Surface Panel (Roman Bathhouse and Palaestra)
A 2 m square still water surface panel: a flat translucent slab 40 mm thick that tiles across an open air swimming pool at whatever level the scene sets.
Puddle Plate with Reflections (Cyberpunk Apartment and Neon Block)
A 1.9 by 1.3 m dished plate of standing water, 18 mm proud of the ground at its rim: a dark wet margin round a still dark face with three coloured reflection bars across it.
Lava Fountain Plate (Volcano and Lava Fields)
Fountaining vent modelled as geometry: a 2.6 m spatter rim round a glowing throat with nine molten jets rising to 2.8 m, frozen as solid emissive shapes rather than an effect.
Light Shaft Plate (Sunken City and Underwater Ruins)
Shaft of daylight 5.7 m tall leaning about twelve degrees, three crossed translucent blades with a pool of light where it lands.
Glowing Crystal Cluster (Sunken City and Underwater Ruins)
Cluster of nine lit crystal spires up to 1.1 m tall on a turned stone plinth, the cluster turning slowly on its mount.
Fish Shoal Plate (Sunken City and Underwater Ruins)
Decorative shoal plate: twenty six flat fish forms on two crossed cards, about 3.2 m wide and 1.9 m tall, for hanging over a ruin.
Bubble Column (Sunken City and Underwater Ruins)
Rising column of thirty bubbles 3.2 m tall, widening as it goes, over a small dark vent in the seabed.
Puddle Plate (Izakaya Alley and Ramen Shop)
A 2.6 m standing water decal plate: three shallow glossy pools 4 mm thick, to be laid on an alley slab where the gutter falls. Lay it 5 mm above the surface so it never shares a plane with the tarmac under it.
Still Pool Water Surface Panel (Public Swimming Baths and Poolside)
A 2 m square still water surface panel: a flat translucent blue slab, 30 mm thick, that tiles across a pool tank at whatever level the scene sets. This library has no water simulation: the surface is static geometry, and ripples, splashes and swimmers are for the consumer to add.
Crescent slash mesh (Sunfall Rift: MOBA Heroes and Arena)
Tapered upright crescent for a melee slash effect. Static mesh with emissive teal material.
Ember projectile mesh (Sunfall Rift: MOBA Heroes and Arena)
Flame-shaped projectile pointing along +Y. Rotate to its travel direction in your application.
Targeting rune ring (Sunfall Rift: MOBA Heroes and Arena)
Three-metre targeting ring with eight radial marks; static opaque emissive geometry.
Muzzle star flash, large (VFX Mesh Library)
The large scale step of the star muzzle flash: eight blades in a 1 m envelope, for cannon and heavy weapons.
Muzzle star flash, small (VFX Mesh Library)
The small scale step of the star muzzle flash: five blades in a 0.4 m envelope, for sidearms.
Shockwave ring, large (VFX Mesh Library)
The large scale step of the ground shockwave ring: fourteen crest fins in a 1.6 m envelope.
Shockwave ring, small (VFX Mesh Library)
The small scale step of the ground shockwave ring: seven crest fins in a 0.6 m envelope.
Radial impact burst, large (VFX Mesh Library)
The large scale step of the radial impact burst: twenty one shards and eleven equatorial blades in a 1.55 m envelope.
Radial impact burst, small (VFX Mesh Library)
The small scale step of the radial impact burst: ten shards and five equatorial blades in a 0.65 m envelope.
Lightning strike (VFX Mesh Library)
A thick ground to sky bolt with three branch forks, a crested strike ring, a bright flash disc and six rising flicks.
Ember cluster (VFX Mesh Library)
Eight glowing chamfered fragments each seated on its own tapered vertical trail, with five soot lobes below them.
Dust devil (VFX Mesh Library)
Three ribbons winding up a widening column above a scoured ground ring, with eight grit lobes carried inside.
Rain splash ring (VFX Mesh Library)
A small crested ring wave with eight curled spouts, eight droplet beads and a lathed centre column.
Bubble cluster (VFX Mesh Library)
Eleven clearly separated bubbles rising in a wide spiral from a seabed vent ring, each with a small highlight facet.
Falling leaf cluster (VFX Mesh Library)
Six ribbed leaf blades with a midrib and two side veins, tumbling at scattered angles through a metre of air.