3DAssets.dev

Loading model

About

A steam release from a floor vent. Sixteen overlapping lobes of growing radius merge into one continuous twisting volume, so the column reads as a solid jet rather than as separate bubbles, over an annular vent ring and four crossed grate bars. Bounding size 0.50 by 1.04 by 0.45 m, metres, +Y up, +Z forward. Origin: ground contact at y=0. The effect emits from the ground plane, so the origin is both its emission point and its resting point. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Steam column (VFX Mesh Library)” asset in my project.

Model: https://cdn.3dassets.dev/assets/21920/v1/model.glb
Asset page: https://3dassets.dev/assets/vfx-mesh-library-steam-column-bed1861f
Description: A continuous twisting steam column widening as it rises a metre off a grated vent ring.

- Dimensions (X × Y × Z): 0.499 × 1.04 × 0.452 metres
- Triangles: 1.1k
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21920/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use Steam column (VFX Mesh Library) with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use Steam column (VFX Mesh Library) with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use Steam column (VFX Mesh Library) in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Steam column (VFX Mesh Library)

A continuous twisting steam column widening as it rises a metre off a grated vent ring.

Download asset · 54.3 KB

More in Effects & Primitives

Muzzle star flash, small (VFX Mesh Library)

Muzzle star flash, small (VFX Mesh Library)

The small scale step of the star muzzle flash: five blades in a 0.4 m envelope, for sidearms.

@3dassets932 tris · 18 ↓
Crescent slash mesh (Sunfall Rift: MOBA Heroes and Arena)

Crescent slash mesh (Sunfall Rift: MOBA Heroes and Arena)

Tapered upright crescent for a melee slash effect. Static mesh with emissive teal material.

@3dassets228 tris · 17 ↓
Muzzle star flash, large (VFX Mesh Library)

Muzzle star flash, large (VFX Mesh Library)

The large scale step of the star muzzle flash: eight blades in a 1 m envelope, for cannon and heavy weapons.

@3dassets1.1k tris · 17 ↓
Radial impact burst, large (VFX Mesh Library)

Radial impact burst, large (VFX Mesh Library)

The large scale step of the radial impact burst: twenty one shards and eleven equatorial blades in a 1.55 m envelope.

@3dassets1.7k tris · 17 ↓
Lightning strike (VFX Mesh Library)

Lightning strike (VFX Mesh Library)

A thick ground to sky bolt with three branch forks, a crested strike ring, a bright flash disc and six rising flicks.

@3dassets948 tris · 17 ↓
Dust devil (VFX Mesh Library)

Dust devil (VFX Mesh Library)

Three ribbons winding up a widening column above a scoured ground ring, with eight grit lobes carried inside.

@3dassets1.9k tris · 17 ↓
Rain splash ring (VFX Mesh Library)

Rain splash ring (VFX Mesh Library)

A small crested ring wave with eight curled spouts, eight droplet beads and a lathed centre column.

@3dassets1.2k tris · 17 ↓
Still Pool Water Surface Panel (Public Swimming Baths and Poolside)

Still Pool Water Surface Panel (Public Swimming Baths and Poolside)

A 2 m square still water surface panel: a flat translucent blue slab, 30 mm thick, that tiles across a pool tank at whatever level the scene sets. This library has no water simulation: the surface is static geometry, and ripples, splashes and swimmers are for the consumer to add.

@3dassets64 tris · 16 ↓
Shockwave ring, large (VFX Mesh Library)

Shockwave ring, large (VFX Mesh Library)

The large scale step of the ground shockwave ring: fourteen crest fins in a 1.6 m envelope.

@3dassets1.7k tris · 16 ↓
Radial impact burst, small (VFX Mesh Library)

Radial impact burst, small (VFX Mesh Library)

The small scale step of the radial impact burst: ten shards and five equatorial blades in a 0.65 m envelope.

@3dassets928 tris · 16 ↓
Bubble cluster (VFX Mesh Library)

Bubble cluster (VFX Mesh Library)

Eleven clearly separated bubbles rising in a wide spiral from a seabed vent ring, each with a small highlight facet.

@3dassets1.4k tris · 16 ↓
Falling leaf cluster (VFX Mesh Library)

Falling leaf cluster (VFX Mesh Library)

Six ribbed leaf blades with a midrib and two side veins, tumbling at scattered angles through a metre of air.

@3dassets1.4k tris · 16 ↓

Similar assets

Steam Vent Plate (Volcano and Lava Fields)

Steam Vent Plate (Volcano and Lava Fields)

Two metre plate of ground venting steam: bleached cracked crust round three open holes, ringed with pale mineral deposit and the dark wet stain a hot vent leaves.

@3dassets606 tris · 10 ↓
Parade Ring Rail (Racecourse and Parade Ring)

Parade Ring Rail (Racecourse and Parade Ring)

A 5.56 m parade ring rail section: three white rails on turned posts at 1.2 m, one tenth of a ten sided ring on a 9 m radius, ported at both ends so ten of them close a ring.

@3dassets192 tris · 17 ↓
Bubble Column (Sunken City and Underwater Ruins)

Bubble Column (Sunken City and Underwater Ruins)

Rising column of thirty bubbles 3.2 m tall, widening as it goes, over a small dark vent in the seabed.

@3dassets748 tris · 12 ↓
Parade Ring Gate (Racecourse and Parade Ring)Animated

Parade Ring Gate (Racecourse and Parade Ring)

The gate section of the parade ring: the same 5.56 m module with a braced 2.2 m leaf hung on the left hanging post, swinging clear so a horse can be led in and out.

@3dassets352 tris · 20 ↓
Parade Ring Walkway (Racecourse and Parade Ring)

Parade Ring Walkway (Racecourse and Parade Ring)

A 6 m by 2 m walkway module of rolled gravel between charcoal kerbs, ported at both ends, for the path a horse is led along between the boxes, the ring and the track.

@3dassets540 tris · 20 ↓
Parade Ring Lawn (Racecourse and Parade Ring)

Parade Ring Lawn (Racecourse and Parade Ring)

A 6 m square of show lawn cut in stripes, 30 mm prouder than the pack ground module so a ring reads as kept turf, ported on all four edges.

@3dassets240 tris · 11 ↓
Rising cave tunnel (Cave and Crystal Caverns)

Rising cave tunnel (Cave and Crystal Caverns)

Four-metre tunnel rises one metre between its north and south floor ports.

@3dassets676 tris · 11 ↓
Healing column (VFX Mesh Library)

Healing column (VFX Mesh Library)

A tapered light shaft inside four lift rings, with eight rising chamfered motes and a crested base ring wave.

@3dassets1.9k tris · 13 ↓
Plaza Water Column (Sci-Fi City Towers and Skyways)

Plaza Water Column (Sci-Fi City Towers and Skyways)

A 5.9 m plaza water feature: a stone-toned basin ring holding a glass sheet of water, a slender glazed column with a teal collar and four alloy stays, an alloy spill head and a glowing basin ring.

@3dassets1.2k tris · 11 ↓
Card payment column (Laundromat and Cleaning Services)

Card payment column (Laundromat and Cleaning Services)

The payment column fitted with a contactless card head instead of the coin mechanism: an angled reader pad with a target ring, a graphic screen above it and a receipt slot, on the same 300 mm column and plinth.

@3dassets1.8k tris · 8 ↓
Steam garment press (Laundromat and Cleaning Services)Animated

Steam garment press (Laundromat and Cleaning Services)

A steam buck press: a cast pedestal cabinet with a vent grille, a piped upholstered buck, a hinged head with a close handle on a named pivot, twin steam lines and a foot treadle linkage.

@3dassets1.5k tris · 10 ↓
Wallpaper steam stripper (Tool Hire Depot and Plant Yard)

Wallpaper steam stripper (Tool Hire Depot and Plant Yard)

Electric wallpaper steam stripper: an orange tank unit 0.42 m across on rubber feet with a filler cap, a pressure gauge and a red safety valve, a charcoal steam hose coiled over the handle and a flat steam plate stood against the tank.

@3dassets852 tris · 8 ↓