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About
A boss infected 2.25 m tall and 1.60 m across the shoulders: heavy hunched trunk, one arm grown to roughly twice the mass of the other with hardened growths along it, bony ridge plates down the back, remains of heavy work trousers with a split hem and lit eyes. Growths are smooth swollen forms, not open wounds. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
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Use the “Brute infected (Zombie Horde and Infected Characters)” asset in my project. Model: https://cdn.3dassets.dev/assets/12007/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-brute-boss-infected-c135f27a Description: Two-metre boss form with one hugely overgrown arm and ridged plates down the spine. - Dimensions (X × Y × Z): 1.597 × 2.248 × 2.052 metres - Triangles: 5.4k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12007/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Brute infected (Zombie Horde and Infected Characters)
Two-metre boss form with one hugely overgrown arm and ridged plates down the spine.