
About
A boss infected 2.25 m tall and 1.60 m across the shoulders: heavy hunched trunk, one arm grown to roughly twice the mass of the other with hardened growths along it, bony ridge plates down the back, remains of heavy work trousers with a split hem and lit eyes. Growths are smooth swollen forms, not open wounds. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Brute infected (Undead Horde and Infected Variants)” asset in my project. Model: https://cdn.3dassets.dev/assets/12007/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-brute-boss-infected-c135f27a Description: Two-metre boss form with one hugely overgrown arm and ridged plates down the spine. - Dimensions (X × Y × Z): 1.597 × 2.248 × 2.052 metres - Triangles: 5,432 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12007/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Brute infected (Undead Horde and Infected Variants)
Two-metre boss form with one hugely overgrown arm and ridged plates down the spine.