
About
Pose variant of the infected mechanic: arms-raised lunge with the torso pitched forward over a leading foot. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Infected mechanic, lunging (Undead Horde and Infected Variants)” asset in my project. Model: https://cdn.3dassets.dev/assets/11996/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-walker-garage-mecha-745b73ea Description: The mechanic design mid-lunge with both arms raised and the torso pitched forward. - Dimensions (X × Y × Z): 0.591 × 1.622 × 1.473 metres - Triangles: 6,104 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11996/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Infected mechanic, lunging (Undead Horde and Infected Variants)
The mechanic design mid-lunge with both arms raised and the torso pitched forward.