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About
Pose variant of the infected office clerk: lurching walk with the torso twisted, one arm swung forward and the trailing foot rolled onto the toe. Metre units, +Y up, the figure faces +Z, ground contact at y=0. Static geometry; no rig, collision, animation or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Infected office clerk, lurching (Zombie Horde and Infected Characters)” asset in my project. Model: https://cdn.3dassets.dev/assets/11990/v1/model.glb Asset page: https://3dassets.dev/assets/undead-horde-and-infected-variants-walker-office-clerk-3f091e8f Description: The office clerk design caught mid-stride with the torso twisted over a leading foot. - Dimensions (X × Y × Z): 0.67 × 1.67 × 1.233 metres - Triangles: 5.8k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/11990/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Infected office clerk, lurching (Zombie Horde and Infected Characters)
The office clerk design caught mid-stride with the torso twisted over a leading foot.