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About
A 6 x 7 m crossing module: seven painted bars across the carriageway between two yellow give way lines, on the same tarmac slab and the same end ports as the road tiles. Overall 6.000 x 0.132 x 7.000 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Connectors: start (road), end (road). Bus Station and City Transit / bustransit-lp-v1: faceted concrete and tarmac, brushed steel, blue glazing and three painted accents, with embedded procedural concrete maps and no custom shaders. Branding, route numbers and liveries are invented for this pack and copy no real operator. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pedestrian Crossing Tile (Bus Station and City Transit)” asset in my project. Model: https://cdn.3dassets.dev/assets/34217/v1/model.glb Asset page: https://3dassets.dev/assets/bus-station-and-city-transit-pedestrian-crossing-tile-2bfe8815 Description: A 6 x 7 m crossing module: seven painted bars across the carriageway between two yellow give way lines, on the same tarmac slab and the same end ports as the road tiles. - Dimensions (X × Y × Z): 6 × 0.132 × 7 metres - Triangles: 144 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34217/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Pedestrian Crossing Tile (Bus Station and City Transit)
A 6 x 7 m crossing module: seven painted bars across the carriageway between two yellow give way lines, on the same tarmac slab and the same end ports as the road tiles.