Free models · Game-ready GLB
Buildings
Every realistic building below is a self-contained .glb under 25 MB that drops into three.js, Blender, Godot, Unity and Unreal, free to use and modify in commercial projects without attribution.
Load one straight from its CDN URL with a plain GLTFLoader, or take a whole buildings set from the packs.
1,418 free GLB models
Wall Panel Module (Bowling Alley and Pool Hall)
A 2 m by 2.6 m wall module: a dark panel with a timber dado below an accent band, vertical battens above it and a skirting along the floor. Panels butt on the 2 m module with a 4 mm shadow gap at each joint.
Plain Floor Module (Bowling Alley and Pool Hall)
The same 2 m module in plain indigo carpet with no pattern, for the run behind the approach and under the machines where a pattern would fight with the lane wood.
Patterned Carpet Floor Module (Bowling Alley and Pool Hall)
A 2 m carpet module in the bold house pattern: four magenta arrowheads chasing round a cream ring on deep indigo, with green flecks between them. Modules tile on a 2 m grid in any rotation, because the pattern is four way symmetric.
Bumper Rail (Bowling Alley and Pool Hall)
A ten foot bumper rail that fills one gutter for a childrens lane: a padded magenta section with a cream capping strip and a dark end block at each end. Rails butt end to end down the lane.
Pin Deck, Cleared (Bowling Alley and Pool Hall)
The same pin deck module swept clear, with the ten spots marked and no pins standing, for the frame between a strike and a respot or for a lane that is shut.
Pin Deck with a Full Rack (Bowling Alley and Pool Hall)
A pin deck module on the 1.524 m lane pitch with a full rack of ten pins standing on the real 12 inch triangle, kickback walls either side and the pit shield across the back. The head pin is toward +Z, the way a bowler sees it.
Bowling Lane Module (Bowling Alley and Pool Hall)
A ten foot bowling lane bed module, 1.054 m wide between the gutters and 90 mm above the floor, laid as 39 maple and synthetic boards with a 1 mm shadow between them on a steel sub-frame. Six modules make the regulation 18.29 m from foul line to head pin.
Bowling Lane Module with Range Finders (Bowling Alley and Pool Hall)
The same ten foot lane module carrying the seven range finder arrows in dark inlay, for the module that sits nearest the foul line. The arrows step back from the edges to the centre and point at the pins.
Bowling Gutter Pair (Bowling Alley and Pool Hall)
The pair of 235 mm gutter channels for one ten foot lane module, swept as a shallow U with the kickback wall on the outer side. The wall faces land on the 1.524 m lane pitch, so two lanes side by side share the kickback back to back.
Bowling Approach and Foul Line (Bowling Alley and Pool Hall)
A fifteen foot approach module the full 1.524 m lane pitch wide, in the same board construction as the lane, with the foul line inlaid across its far end and both rows of approach dots. Approaches butt side to side so a row of lanes shares one continuous run-up.
Acoustic Ceiling Cloud (Music Recording Studio and Instruments)
A 1.2 by 0.9 m absorber cloud on four hanging wires: a timber frame wrapped in grey fabric with 550 mm of wire above it and ceiling anchors. The origin is at the bottom of the panel, so placing it at the ceiling height less the drop hangs it correctly.
Studio Door Module (Music Recording Studio and Instruments)
A 1.2 m wall module 2.4 m tall with a heavy acoustic studio door: a 860 by 2040 mm leaf with a fabric inset, a lever handle and three hinges, in a timber lined frame with a skirting. It carries the same wall-left and wall-right ports as the acoustic panel module.
Control Room Window Module (Music Recording Studio and Instruments)
A 2.4 m wall module 2.4 m tall with a 1.8 by 1.1 m double glazed studio window at 950 mm: two panes splayed apart in timber reveals, with a sill, a head and a skirting. Its wall-left and wall-right ports line up with the 1.2 m wall grid, so it drops into a run of acoustic panels.
Corner Bass Trap (Music Recording Studio and Instruments)
A 2.4 m corner bass trap: a 300 mm column with a quarter round fabric wrapped absorber across its face, timber caps and a skirting. Its wall-left, wall-right and wall-back ports meet the end of a wall run on either axis, so it closes a corner or caps an open end.
Acoustic Wall Panel Module, Amber (Music Recording Studio and Instruments)
The same 1.2 m treated wall module with the absorber wrapped in amber fabric, so a run of walls can be banded in colour instead of reading as a grey box.
Studio Floor Module, Grey (Music Recording Studio and Instruments)
The same 1 m floating floor module in a grey painted finish, for a control room floor that reads apart from the live room next door.
Studio Floor Module (Music Recording Studio and Instruments)
A 1 m square floating floor module in oak boards on a resilient mat, 30 mm thick, with floor-left, floor-right, floor-front and floor-back ports at the edge midpoints so modules tile both ways across a room.
Acoustic Wall Panel Module (Music Recording Studio and Instruments)
A 1.2 m wall module 2.4 m tall: a stud wall with a skirting and a framed 50 mm acoustic absorber in grey fabric on its face, with wall-left and wall-right ports at half height so modules run into each other, into a window module or into a corner bass trap.
Interlocking Rubber Floor Tile (Ice Hockey Arena and Locker Room)
A 1 m interlocking rubber locker room tile, 20 mm thick, with three teeth on each of its +X and +Z edges and the matching channel on the other two. The wearing face carries the moulded stud pattern a skate blade can be walked over.
Penalty Box (Ice Hockey Arena and Locker Room)
A 2.4 m penalty box on the same construction as the bench: dasher board with an 800 mm hinged door, a white back wall with a blue cap and a red sign panel, side walls, a rubber floor and a slatted bench.
Protective Glass Panel, 2 m (Ice Hockey Arena and Locker Room)
A 2 m protective glass module 1.6 m tall in slim dark stanchions on a steel shoe. It is modelled to stand on top of a dasher board module, so place it at 1.07 m over the boards; glass-left and glass-right butt panel to panel along a run. The glass is a solid sheet with no flex.
Players Bench with Gate (Ice Hockey Arena and Locker Room)
A 3.6 m players bench: dasher board on the ice side with a 900 mm hinged gate, a 1.9 m white back wall with a blue cap, side walls, a rubber floor and a three slat timber bench on steel legs, with a stick rail behind it.
Dasher Board Corner, 2 m Radius (Ice Hockey Arena and Locker Room)
A rink corner struck on a 2 m radius from eight short dasher segments, filling one 2 m module square, so a run turns through 90 degrees with no gap. The ice side is the concave face.
Dasher Board Panel, 2 m (Ice Hockey Arena and Locker Room)
A 2 m dasher board module 1.07 m tall: a white kicked panel with a yellow kick plate on the ice face, a blue cap rail and two steel back posts. Panels butt on the 2 m module through board-left and board-right, so a run closes a rink and the glass module drops on top.