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About
A 2.4 m wall module 2.4 m tall with a 1.8 by 1.1 m double glazed studio window at 950 mm: two panes splayed apart in timber reveals, with a sill, a head and a skirting. Its wall-left and wall-right ports line up with the 1.2 m wall grid, so it drops into a run of acoustic panels. Metre units, +Y up, the player or operator side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Control Room Window Module (Music Recording Studio and Instruments)” asset in my project. Model: https://cdn.3dassets.dev/assets/33819/v1/model.glb Asset page: https://3dassets.dev/assets/music-recording-studio-and-instruments-control-room-wi-72198a8d Description: A 2.4 m wall module 2.4 m tall with a 1.8 by 1.1 m double glazed studio window at 950 mm: two panes splayed apart in timber reveals, with a sill, a head and a skirting. Its wall-left and wall-right ports line up with the 1.2 m wall grid, so it drops into a run of acoustic panels. - Dimensions (X × Y × Z): 2.4 × 2.4 × 0.116 metres - Triangles: 960 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33819/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Control Room Window Module (Music Recording Studio and Instruments)
A 2.4 m wall module 2.4 m tall with a 1.8 by 1.1 m double glazed studio window at 950 mm: two panes splayed apart in timber reveals, with a sill, a head and a skirting. Its wall-left and wall-right ports line up with the 1.2 m wall grid, so it drops into a run of acoustic panels.