
Loading model
About
A working studio built from the pack's own modules: a 9 by 5 m live room on oak floor modules with the kit set up on a patterned rug, guitars on stands beside their amps, a boom microphone over the kit and a vocal microphone with a pop shield inside a three panel isolation booth, an upright piano and a synth along the treated walls, and acoustic panels, amber banded absorbers, corner bass traps and ceiling clouds around it. Through the double glazed control room window, the console with its meter bridge, monitors on stands, a screen desk, the rack cabinet, a wheeled outboard rack, the chair and the two inch tape machine.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Live Room and Control Room (Music Recording Studio and Instruments)” asset in my project. Model: https://cdn.3dassets.dev/assets/33834/v1/model.glb Asset page: https://3dassets.dev/assets/music-recording-studio-and-instruments-l-a0d5573e-starter-scene Description: A working studio built from the pack's own modules: a 9 by 5 m live room on oak floor modules with the kit set up on a patterned rug, guitars on stands beside their amps, a boom microphone over the kit and a vocal microphone with a pop shield inside a three panel isolation... - Dimensions (X × Y × Z): 9.054 × 2.909 × 9.501 metres - Triangles: 102k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33834/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Live Room and Control Room (Music Recording Studio and Instruments)
A working studio built from the pack's own modules: a 9 by 5 m live room on oak floor modules with the kit set up on a patterned rug, guitars on stands beside their amps, a boom microphone over the kit and a vocal microphone with a pop shield inside a three panel isolation...