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About
A working television studio built from the pack's own modules on its own 2 m floor tiles, 14 by 12 m: a blue cyclorama turning a corner at the far left, a news desk on a two module riser against a set wall at the right with a green screen run down the side, a chat show sofa and two interview chairs on marked up floor between them, and a weather screen against the cyc. Overhead, eleven bays of lighting grid with walkways carry fresnels, softboxes and a barn door spot. On the floor, two pedestal cameras, one of them with an autocue, a shoulder camera on a tripod, a jib arm, a sound boom, floor monitors, cable ramps, sandbags, braces and mark spikes. Behind a glazed partition with a door in it, the production gallery: three bays of desk with monitor stacks, a vision mixer, a sound desk and a talkback panel, operator chairs, two monitor walls and an equipment rack. Through a run of set flats and a soundlock door under the on air light, the back of house: a lit makeup station, a wardrobe rail, the green room sofa and table, and the prop store shelving.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Studio Floor and Production Gallery (TV Studio and Broadcast Gallery)” asset in my project. Model: https://cdn.3dassets.dev/assets/35527/v1/model.glb Asset page: https://3dassets.dev/assets/tv-studio-and-broadcast-gallery-studio-f-0d3b5716-starter-scene Description: A working television studio built from the pack's own modules on its own 2 m floor tiles, 14 by 12 m: a blue cyclorama turning a corner at the far left, a news desk on a two module riser against a set wall at the right with a green screen run down the side, a chat show sofa... - Dimensions (X × Y × Z): 14.342 × 5.32 × 12.217 metres - Triangles: 63.9k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35527/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Studio Floor and Production Gallery (TV Studio and Broadcast Gallery)
A working television studio built from the pack's own modules on its own 2 m floor tiles, 14 by 12 m: a blue cyclorama turning a corner at the far left, a news desk on a two module riser against a set wall at the right with a green screen run down the side, a chat show sofa...