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About
The wall bay in studio black with a teal rail, the wall a run of flash art and a mirror hang best against. Overall 2.00 by 2.70 by 0.15 m (X by Y by Z). Metre units, +Y up, the side a client or an artist approaches from toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Studio Wall Module Dark (Tattoo and Piercing Studio)” asset in my project. Model: https://cdn.3dassets.dev/assets/34559/v1/model.glb Asset page: https://3dassets.dev/assets/tattoo-and-piercing-studio-studio-wall-module-dark-79d4b714 Description: The wall bay in studio black with a teal rail, the wall a run of flash art and a mirror hang best against. - Dimensions (X × Y × Z): 2 × 2.7 × 0.146 metres - Triangles: 324 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34559/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Studio Wall Module Dark (Tattoo and Piercing Studio)
The wall bay in studio black with a teal rail, the wall a run of flash art and a mirror hang best against.