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About
A 1 m interlocking rubber locker room tile, 20 mm thick, with three teeth on each of its +X and +Z edges and the matching channel on the other two. The wearing face carries the moulded stud pattern a skate blade can be walked over. Metre units, +Y up, the ice or user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Interlocking Rubber Floor Tile (Ice Hockey Arena and Locker Room)” asset in my project. Model: https://cdn.3dassets.dev/assets/33726/v1/model.glb Asset page: https://3dassets.dev/assets/ice-hockey-arena-and-locker-room-rubber-floor-tile-e32ca204 Description: A 1 m interlocking rubber locker room tile, 20 mm thick, with three teeth on each of its +X and +Z edges and the matching channel on the other two. The wearing face carries the moulded stud pattern a skate blade can be walked over. - Dimensions (X × Y × Z): 1 × 0.023 × 1 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/33726/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Interlocking Rubber Floor Tile (Ice Hockey Arena and Locker Room)
A 1 m interlocking rubber locker room tile, 20 mm thick, with three teeth on each of its +X and +Z edges and the matching channel on the other two. The wearing face carries the moulded stud pattern a skate blade can be walked over.