3DAssets.dev

Loading model

About

The same 1.2 m floor tile as a bordered carpet tile, for the day room, the bedrooms and the quiet end of a corridor. Metre units, +Y up, the user side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Day Room Carpet Tile (Care Home and Day Room)” asset in my project.

Model: https://cdn.3dassets.dev/assets/35768/v1/model.glb
Asset page: https://3dassets.dev/assets/care-home-and-day-room-day-room-carpet-tile-3d3f63f9
Description: The same 1.2 m floor tile as a bordered carpet tile, for the day room, the bedrooms and the quiet end of a corridor.

- Dimensions (X × Y × Z): 1.2 × 0.025 × 1.2 metres
- Triangles: 192
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35768/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Day Room Carpet Tile (Care Home and Day Room)

The same 1.2 m floor tile as a bordered carpet tile, for the day room, the bedrooms and the quiet end of a corridor.

Download asset · 9.9 KB

More in Buildings & Architecture

Pile Dwelling (Bellroot Fen Floodward Marches)Animated

Pile Dwelling (Bellroot Fen Floodward Marches)

Two-level pile dwelling: enclosed furnished sleeping room over a clear full-length boat slip, braced corner piles, gabled reed roof and a solid supported entrance stair.

@3dassets38.7k tris · 11 ↓
Bellroot Sanctuary (Bellroot Fen Floodward Marches)Animated

Bellroot Sanctuary (Bellroot Fen Floodward Marches)

Living-root buttressed sanctuary with an eight-sided enclosed shrine, complete thick compound copper cap, central resonator plinth and radial worship benches.

@3dassets18.2k tris · 8 ↓
Flood Refuge Dormitory (Bellroot Fen Floodward Marches)Animated

Flood Refuge Dormitory (Bellroot Fen Floodward Marches)

Broad raised refuge with double supported entrance stairs and shared veranda, full gabled roof, four stacked communal bunk frames, bedding and a fitted dining corner.

@3dassets79.7k tris · 7 ↓
Reedworkers Longhouse (Bellroot Fen Floodward Marches)Animated

Reedworkers Longhouse (Bellroot Fen Floodward Marches)

Low barrel-vaulted longhouse with enclosed attic ends and louvre strips, fitted interior drying shelves and a separately supported side workshop canopy.

@3dassets59.5k tris · 7 ↓
Silt Survey Office (Bellroot Fen Floodward Marches)Animated

Silt Survey Office (Bellroot Fen Floodward Marches)

Hipped-roof survey office organised around a stocked central archive core, fitted measuring desk, reading bench and framed front observation lights. Complete roof underside and open entry.

@3dassets38.6k tris · 6 ↓
Hall Roller Door Bay (Car Factory Production Line)Animated

Hall Roller Door Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall bay with a 4.4 m roller shutter door, a modular industrial building panel for a car factory game asset kit.

@3dassets408 tris · 6 ↓
Hall Wall Cladding Bay (Car Factory Production Line)

Hall Wall Cladding Bay (Car Factory Production Line)

Free 3D model of a 6 m factory wall cladding bay in profiled white steel sheet, a modular industrial building panel for a car factory game asset kit.

@3dassets252 tris · 6 ↓
Causeway Watch Lodge (Bellroot Fen Floodward Marches)Animated

Causeway Watch Lodge (Bellroot Fen Floodward Marches)

Narrow watch lodge bridging a clear low causeway, with enclosed observation room, framed amber viewing lights, fitted desk and full roof over two masonry abutments.

@3dassets38.9k tris · 5 ↓
Flood Oath Hall (Bellroot Fen Floodward Marches)Animated

Flood Oath Hall (Bellroot Fen Floodward Marches)

Raised octagonal oath chamber with full conical reed roof, inward bench ring, joined perimeter piers and an open hinged entrance reached by supported stairs.

@3dassets26.8k tris · 5 ↓
Hall Roof Truss Bay (Car Factory Production Line)

Hall Roof Truss Bay (Car Factory Production Line)

Free 3D model of an 18 m parallel chord roof truss for a factory hall, a modular building girder for a car factory game asset kit.

@3dassets408 tris · 5 ↓
Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Gallery Arch Bay Lightwell Configuration (Gorgehold Survivor Gallery and Operations)

Same canonical gallery bay with deliberate central roof opening for the fitted daylight shaft.

@3dassets2.9k tris · 4 ↓
Great City Gatehouse (Fantasy MMO City And Townsfolk)Animated

Great City Gatehouse (Fantasy MMO City And Townsfolk)

Eight metre gatehouse for the city wall: two limestone blocks either side of an arched passage, a lifting iron portcullis in its runners, a pair of banded oak gate leaves and a crenellated fighting top over a brass city crest. Hand painted fantasy MMO city and RPG game asset.

@3dassets19.2k tris · 4 ↓

Similar assets

Care Home Bedroom, Day Room and Bathroom (Care Home and Day Room)

Care Home Bedroom, Day Room and Bathroom (Care Home and Day Room)

A working care home floor: a resident's bedroom with the profiling bed under its ceiling hoist track, the bedside cabinet, over bed table, wardrobe, chest of drawers, armchair and a shelf of photographs; a corridor of handrail sections past the bedroom door and its memory...

@3dassets93.1k tris
Puzzle Room Floor Tile (Escape Room and Puzzle Venue)

Puzzle Room Floor Tile (Escape Room and Puzzle Venue)

A 1.2 m square floor tile 54 mm thick: a dark deck carrying a walnut board face with four brass corner studs. Ports at the four edge midpoints tile a room, a corridor or a whole venue in both directions.

@3dassets368 tris
Corridor Floor Tile (Care Home and Day Room)

Corridor Floor Tile (Care Home and Day Room)

A 1.2 m square safety vinyl floor tile, 24 mm thick, with an oak toned welded joint along two edges.

@3dassets256 tris
Day Room Rug, Green (Care Home and Day Room)

Day Room Rug, Green (Care Home and Day Room)

The bordered day room rug with a sage green band, for a second sitting area or a bedroom.

@3dassets3.6k tris
Changing Room Floor Panel (Community Sports Hall and Changing Rooms)

Changing Room Floor Panel (Community Sports Hall and Changing Rooms)

A 2 m changing room floor panel: a slip resistant grey base laid with sixteen white ceramic tiles and a blue skirting line along one edge. It carries the same floor ports as the hall panel, so a wet area tiles straight off a sprung floor.

@3dassets300 tris
Day Room Floor Lamp (Care Home and Day Room)

Day Room Floor Lamp (Care Home and Day Room)

A 1.59 m floor lamp on a weighted base, with an oak collar on the stem and a warm drum shade.

@3dassets504 tris
Escape Room Venue: Two Themed Rooms and Front of House (Escape Room and Puzzle Venue)

Escape Room Venue: Two Themed Rooms and Front of House (Escape Room and Puzzle Venue)

A working escape room venue on its own 1.2 m floor tiles, 14 by 9 m: two themed rooms side by side built from the pack's wall modules, the corridor between them and the front of house in front. The left room is a panelled study with the false bookcase door in its back wall, a...

@3dassets78.4k tris
Classroom Floor Tile, Carpet (Nursery and Primary Classroom)

Classroom Floor Tile, Carpet (Nursery and Primary Classroom)

The classroom floor tile with a carpet field and a rounded motif, for the quiet half of a room.

@3dassets204 tris
Casino Carpet Tile (Casino Floor and Back Rooms)

Casino Carpet Tile (Casino Floor and Back Rooms)

Four-metre patterned carpet tile in red and gold.

@3dassets1.2k tris · 2 ↓
Day Room Rug (Care Home and Day Room)

Day Room Rug (Care Home and Day Room)

A 2.2 m by 1.6 m bordered rug with a terracotta band and fringed ends, 20 mm thick, for the chairs round the fireplace.

@3dassets3.6k tris
Corridor Floor Tile (Hospital Wards and Clinic Operations)

Corridor Floor Tile (Hospital Wards and Clinic Operations)

Two metre vinyl corridor floor tile with a chamfered edge, an inset border band and a centre motif panel, laid on a 2 m grid.

@3dassets104 tris
Carpet Floor Tile (Pixel Modern Office)

Carpet Floor Tile (Pixel Modern Office)

Slate blue carpet floor tile, 2 by 2 m, butting square against its neighbours on the room grid.

@3dassets12 tris