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About
A 1.2 m square screed floor tile, 56 mm thick, with a rubber expansion joint let into two edges. Ports on all four edge midpoints tile a cell, a corridor or a whole landing in either direction. Metre units, +Y up, the occupant side toward +Z, resting on y=0. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Apartment Block Floor Tile (Cyberpunk Apartment and Neon Block)” asset in my project. Model: https://cdn.3dassets.dev/assets/37785/v1/model.glb Asset page: https://3dassets.dev/assets/cyberpunk-apartment-and-neon-block-block-floor-tile-770c4a14 Description: A 1.2 m square screed floor tile, 56 mm thick, with a rubber expansion joint let into two edges. Ports on all four edge midpoints tile a cell, a corridor or a whole landing in either direction. - Dimensions (X × Y × Z): 1.196 × 0.058 × 1.196 metres - Triangles: 192 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37785/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Apartment Block Floor Tile (Cyberpunk Apartment and Neon Block)
A 1.2 m square screed floor tile, 56 mm thick, with a rubber expansion joint let into two edges. Ports on all four edge midpoints tile a cell, a corridor or a whole landing in either direction.