
About
A 2 m square pale oak floor tile: six chamfered oak boards laid proud of a darker sub-floor slab, so the open joints between them read as fine dark lines. Dimensions 2.00 x 0.04 x 2.00 m (X x Y x Z). Metre units, +Y up, +Z forward, origin on the footprint at floor level. Modular piece on the 2 m playroom grid with named edge ports; repeat it to lay a floor or close a wall. Ports sit at the middle of each edge at floor level. Static geometry, no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Pale Oak Floor Tile 2 m (Jelly Friends Playroom)” asset in my project. Model: https://cdn.3dassets.dev/assets/27628/v1/model.glb Asset page: https://3dassets.dev/assets/jelly-friends-playroom-floor-tile-oak-2m-7d60efa9 Description: Free 3D modular oak floor tile, 2 m square, six chamfered boards over a darker sub-floor. Game asset for a playroom or nursery, tiles edge to edge on a 2 m grid. - Dimensions (X × Y × Z): 2 × 0.042 × 2 metres - Triangles: 448 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27628/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Pale Oak Floor Tile 2 m (Jelly Friends Playroom)
Free 3D modular oak floor tile, 2 m square, six chamfered boards over a darker sub-floor. Game asset for a playroom or nursery, tiles edge to edge on a 2 m grid.