
About
A soft ground puff built from eleven overlapping lobes inside a flattened ellipsoid envelope, ringed by nine smaller skirt lobes in the darker smoke material so the base reads as separate from the billow. Bounding size 1.02 by 0.60 by 1.08 m, metres, +Y up, +Z forward. Origin: ground contact at y=0. The effect emits from the ground plane and its lowest geometry sinks 0.088 m under that plane, so the mesh is settled onto y=0 and the emission plane sits 0.088 m up. Opaque solid geometry throughout: this pack uses no alpha blending and no transmission, so the silhouette and the emissive material carry the read. Static mesh with no animation clip, no skinned rig, no collision and no navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Dust puff dome (VFX Mesh Library)” asset in my project. Model: https://cdn.3dassets.dev/assets/21858/v1/model.glb Asset page: https://3dassets.dev/assets/vfx-mesh-library-dust-puff-dome-735b0dd5 Description: A billowing dust dome over a low skirt of nine smaller lobes, for footfalls, landings and light ground impacts. - Dimensions (X × Y × Z): 1.02 × 0.597 × 1.081 metres - Triangles: 1.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/21858/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Dust puff dome (VFX Mesh Library) with my AI development tools?
How do I get started?
Which game engines and tools can I use Dust puff dome (VFX Mesh Library) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Dust puff dome (VFX Mesh Library) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Dust puff dome (VFX Mesh Library)
A billowing dust dome over a low skirt of nine smaller lobes, for footfalls, landings and light ground impacts.