
About
One-metre door module: pocket jambs, a header and two sliding leaves that part into the walls, leaving a 1.6 m opening. Overall 3.28 by 3.00 by 1.00 m (X by Y by Z). Metre units, +Y up, the used side toward +Z, resting on y = 0. Ports at [0, 0, -0.5] and [0, 0, 0.5]. The leaves retract fully into the jambs. Corridor modules are 3 m clear inside 3.24 m of wall, 2.7 m clear under a 0.3 m ceiling slab, and sit on a 0.1 m floor plate: place furniture at y = 0.1. Ports lie on the footprint edge at floor level, 4 m apart on the grid. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bulkhead door module (Spaceship Interior Deck Kit)” asset in my project. Model: https://cdn.3dassets.dev/assets/12556/v1/model.glb Asset page: https://3dassets.dev/assets/spaceship-deck-kit-bulkhead-door-b5ee43ef Description: One-metre door module: pocket jambs, a header and two sliding leaves that part into the walls, leaving a 1.6 m opening. - Dimensions (X × Y × Z): 3.28 × 3 × 1 metres - Triangles: 440 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/12556/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
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Bulkhead door module (Spaceship Interior Deck Kit)
One-metre door module: pocket jambs, a header and two sliding leaves that part into the walls, leaving a 1.6 m opening.