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About
A 1.5 m wall module with a half glazed burgundy door on a real hinge, a brass threshold and head band, a transom light and a lined opening. Couple it into a run of tiled wall for the shop entrance or the door through to the prep room. Dimensions 1.50 by 3.00 by 0.15 m (X by Y by Z). Metre units, +Y up, customer or user side toward +Z, resting on y=0. Named pivoted nodes: shop-door. Connectors: wall-left, wall-right (type shop-wall). Every ticket, board and label is blank: no shop name, brand or trade dress anywhere in this pack. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Shop door module (Butcher's Shop and Deli Counter)” asset in my project. Model: https://cdn.3dassets.dev/assets/34436/v1/model.glb Asset page: https://3dassets.dev/assets/butchers-shop-and-deli-counter-shop-door-module-9facfc4a Description: A 1.5 m wall module with a half glazed burgundy door on a real hinge, a brass threshold and head band, a transom light and a lined opening. Couple it into a run of tiled wall for the shop entrance or the door through to the prep room. - Dimensions (X × Y × Z): 1.5 × 3 × 0.154 metres - Triangles: 3.3k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/34436/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
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How do I import this model into Unity, Godot, Unreal or Blender?
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Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Shop door module (Butcher's Shop and Deli Counter)
A 1.5 m wall module with a half glazed burgundy door on a real hinge, a brass threshold and head band, a transom light and a lined opening. Couple it into a run of tiled wall for the shop entrance or the door through to the prep room.