
About
Ninety degree road corner tile joining the north edge to the east edge, with a stepped pixel centre line round the bend. Dimensions 4.00 by 0.14 by 4.00 m (X by Y by Z). Metre units, +Y up, +Z front, origin on the footprint at ground level. Connectors: north (street-4m) at (0.00, 0.00, -2.00) facing (0, 0, -1); south (street-4m) at (0.00, 0.00, 2.00) facing (0, 0, 1); west (street-4m) at (-2.00, 0.00, 0.00) facing (-1, 0, 0); east (street-4m) at (2.00, 0.00, 0.00) facing (1, 0, 0). The outer kerb line runs along the west and south edges. Rotate the tile to turn the other three ways. Pixel Modern palette: warm white render, light oak, charcoal, slate blue, sage, coral, a mustard glow and a screen cyan, every one of them a 32 px nearest-filtered pixel map. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Road Corner (Pixel Modern City Street)” asset in my project. Model: https://cdn.3dassets.dev/assets/28989/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-city-street-road-corner-1c785094 Description: Ninety degree road corner tile joining the north edge to the east edge, with a stepped pixel centre line round the bend. - Dimensions (X × Y × Z): 4 × 0.14 × 4 metres - Triangles: 84 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/28989/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use Road Corner (Pixel Modern City Street) with my AI development tools?
How do I get started?
Which game engines and tools can I use Road Corner (Pixel Modern City Street) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Road Corner (Pixel Modern City Street) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Road Corner (Pixel Modern City Street)
Ninety degree road corner tile joining the north edge to the east edge, with a stepped pixel centre line round the bend.