
About
Free 3D low poly dirt road junction tile: a 3 m square with a worn turning circle, scattered gravel and four corner verge blocks, meeting road tiles on all four edges. Dimensions 3.10 x 0.10 x 3.10 m (X x Y x Z). Metre units, +Y up, +Z front; the model rests on y=0 with its origin on the footprint. Connector ports: left (road) at (-1.50, 0.00, 0.00); right (road) at (1.50, 0.00, 0.00); back (road) at (0.00, 0.00, -1.50); front (road) at (0.00, 0.00, 1.50). Pivot on the 3 m grid origin. Four edge ports, so this is the crossroads a straight run turns at. Static geometry: no rig, animation, collision or navigation data. Free 3D model for survival game and open world prototypes, in the muted green, grey, rust and driftwood island palette with orange fire and yellow hazard accents. CC0, AI generated.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Dirt Road Junction Piece (Wipe Day Survival Island)” asset in my project. Model: https://cdn.3dassets.dev/assets/27441/v1/model.glb Asset page: https://3dassets.dev/assets/wipe-day-survival-island-dirt-road-junction-ba70e753 Description: Free 3D low poly dirt road junction tile: a 3 m square with a worn turning circle, scattered gravel and four corner verge blocks, meeting road tiles on all four edges. - Dimensions (X × Y × Z): 3.099 × 0.1 × 3.099 metres - Triangles: 768 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27441/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Dirt Road Junction Piece (Wipe Day Survival Island)
Free 3D low poly dirt road junction tile: a 3 m square with a worn turning circle, scattered gravel and four corner verge blocks, meeting road tiles on all four edges.