
About
Ninety-degree circuit corner. Bounds 33.405 x 0.145 x 33.405 metres X/Y/Z. +Y up, nose +Z, axles X. Wheel pivots are named where present. Static geometry; no rig, collision or navigation data. Modular track ports document 12 m-wide road centerline interfaces; all signs are generic blanks.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Ninety-degree circuit corner (Formula Race Cars and Grand Prix Circuit)” asset in my project. Model: https://cdn.3dassets.dev/assets/15184/v1/model.glb Asset page: https://3dassets.dev/assets/grand-prix-circuit-and-open-wheel-corner-90-e6b2dcdf Description: Ninety-degree circuit corner in an original generic circuit family. - Dimensions (X × Y × Z): 33.405 × 0.145 × 33.405 metres - Triangles: 1.2k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/15184/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Ninety-degree circuit corner (Formula Race Cars and Grand Prix Circuit)
Ninety-degree circuit corner in an original generic circuit family.