
About
Wall bay with a two panel sliding balcony door, one fixed pane and one leaf on a named slide node, for a pixel art apartment. Opening 1.74 by 2.2 m. The moving leaf runs on the +Z track and travels 0.82 m behind the fixed pane on the -Z track. Dimensions 2.00 x 2.80 x 0.17 m (X x Y x Z). Origin at the bay centre on the wall centreline at floor level, so the piece drops straight onto the 2 m room grid. Metres, +Y up, +Z front. Modular piece on the 2 m room grid; connector ports are listed in the metadata. Named pivot nodes: slider at [-0.850, 0.000, 0.035]. Rigid node-transform clips: open and close. No skinning. The frame and the fixed pane are static; only the sliding leaf moves. Pixel Modern palette of eight flat colours with 32 px nearest filtered maps on every material. Original design, no brands or reproduced artwork. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Balcony Slider Bay (Pixel Modern Apartments)” asset in my project. Model: https://cdn.3dassets.dev/assets/29787/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-apartments-wall-bay-balcony-slider-73fbc366 Description: Wall bay with a two panel sliding balcony door, one fixed pane and one leaf on a named slide node, for a pixel art apartment. - Dimensions (X × Y × Z): 2 × 2.8 × 0.17 metres - Triangles: 180 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/29787/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Balcony Slider Bay (Pixel Modern Apartments)
Wall bay with a two panel sliding balcony door, one fixed pane and one leaf on a named slide node, for a pixel art apartment.