
About
Office wall bay with a 1.1 m lined opening and a hinged oak door leaf on the 2 m room grid. Dimensions 2.00 × 2.80 × 0.14 m (X × Y × Z). Modular piece with its pivot on the 2 m room grid origin at floor level; ports listed in metadata. Metres, +Y up, +Z front. Named pivot nodes: door-bay at -0.55, 0.00, 0.00. Rigid node-transform clips: open and close. No skinning. The frame, lining and wall are static; only the leaf swings. Pixel Modern palette of warm white, light oak, charcoal, slate blue, sage, coral, mustard and screen cyan, every surface carrying a 32 px nearest-filtered map. Original design; invented signage, no real brands. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Door Wall Bay (Pixel Modern Office)” asset in my project. Model: https://cdn.3dassets.dev/assets/27874/v1/model.glb Asset page: https://3dassets.dev/assets/pixel-modern-office-wall-bay-door-9c6ea187 Description: Office wall bay with a 1.1 m lined opening and a hinged oak door leaf on the 2 m room grid. - Dimensions (X × Y × Z): 2 × 2.8 × 0.14 metres - Triangles: 120 - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/27874/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use Door Wall Bay (Pixel Modern Office) with my AI development tools?
How do I get started?
Which game engines and tools can I use Door Wall Bay (Pixel Modern Office) with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use Door Wall Bay (Pixel Modern Office) in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Door Wall Bay (Pixel Modern Office)
Office wall bay with a 1.1 m lined opening and a hinged oak door leaf on the 2 m room grid.