
Loading model
About
The 7 m midship of the same hull: parallel topsides with the boot topping and sheer stripe, bulwarks and capping rails both sides, pound coamings down the working deck and two deck sockets, ready to take the wheelhouse and the hold hatch. Overall 7.00 by 3.19 by 6.02 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is on the waterline at mid length; the deck is at y=2.3 and the capping rail at y=3.12. Repeat the section to lengthen the vessel: both joint planes are identical. Static hull piece. Net, rope, rigging wire, chain and hose are modelled solid and stay still: a flexible run needs a joint per element, which one rigid node transform cannot give it. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no port, fishing company, vessel, merchant, equipment maker or retailer is named or depicted anywhere.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Steel trawler midship section (Fish Market and Trawler Quay)” asset in my project. Model: https://cdn.3dassets.dev/assets/37253/v1/model.glb Asset page: https://3dassets.dev/assets/fish-market-and-trawler-quay-fish-market-and-trawler-q-ecf3cc73 Description: The 7 m midship of the same hull: parallel topsides with the boot topping and sheer stripe, bulwarks and capping rails both sides, pound coamings down the working deck and two deck sockets, ready to take the wheelhouse and the hold hatch. - Dimensions (X × Y × Z): 7 × 3.19 × 6.022 metres - Triangles: 492 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/37253/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Steel trawler midship section (Fish Market and Trawler Quay)
The 7 m midship of the same hull: parallel topsides with the boot topping and sheer stripe, bulwarks and capping rails both sides, pound coamings down the working deck and two deck sockets, ready to take the wheelhouse and the hold hatch.