
About
A half height corner ramp bay: a 6 m concrete wedge rising 0.85 m, used where a deck steps by half a level around a turn. Dimensions 6.00 x 1.15 x 6.00 m (X x Y x Z). Pivot on the grid origin at the low end soffit level; metre units, +Y up, +Z forward, wheel axles along X. Connectors: foot deck-edge at (0, 0.3, 3) facing +Z; head deck-edge at (0, 1.15, -3) facing -Z. Static geometry: no rig or animation. Original generic design: no manufacturer, model, badge, grille signature or wheel design is referenced and every number plate is blank. Realistic road palette of silver, deep blue, signal red, fleet white and graphite paint over dark rubber and plastic trim, tinted glazing, bright alloy, structural steel, grey cabin cloth and poured concrete, with emissive white, red, amber, blue and green lamp surfaces. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Half-height corner ramp (Car Park and Road Vehicle Fleet)” asset in my project. Model: https://cdn.3dassets.dev/assets/32546/v1/model.glb Asset page: https://3dassets.dev/assets/car-park-and-road-vehicle-fleet-corner-ramp-f98055fb Description: A half height corner ramp bay: a 6 m concrete wedge rising 0.85 m, used where a deck steps by half a level around a turn. Modular car park ramp corner on the 6 m deck grid. - Dimensions (X × Y × Z): 6 × 1.15 × 6 metres - Triangles: 84 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/32546/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Half-height corner ramp (Car Park and Road Vehicle Fleet)
A half height corner ramp bay: a 6 m concrete wedge rising 0.85 m, used where a deck steps by half a level around a turn. Modular car park ramp corner on the 6 m deck grid.