{"data":{"id":"32546","slug":"car-park-and-road-vehicle-fleet-corner-ramp-f98055fb","title":"Half-height corner ramp (Car Park and Road Vehicle Fleet)","summary":"A half height corner ramp bay: a 6 m concrete wedge rising 0.85 m, used where a deck steps by half a level around a turn. Modular car park ramp corner on the 6 m deck grid.","description":"A half height corner ramp bay: a 6 m concrete wedge rising 0.85 m, used where a deck steps by half a level around a turn. Dimensions 6.00 x 1.15 x 6.00 m (X x Y x Z). Pivot on the grid origin at the low end soffit level; metre units, +Y up, +Z forward, wheel axles along X. Connectors: foot deck-edge at (0, 0.3, 3) facing +Z; head deck-edge at (0, 1.15, -3) facing -Z. Static geometry: no rig or animation. Original generic design: no manufacturer, model, badge, grille signature or wheel design is referenced and every number plate is blank. Realistic road palette of silver, deep blue, signal red, fleet white and graphite paint over dark rubber and plastic trim, tinted glazing, bright alloy, structural steel, grey cabin cloth and poured concrete, with emissive white, red, amber, blue and green lamp surfaces. Free 3D model for Unity, Godot, Unreal, three.js and Blender. No collision or navigation data.","status":"published","url":"https://3dassets.dev/assets/car-park-and-road-vehicle-fleet-corner-ramp-f98055fb","cdnUrl":"https://cdn.3dassets.dev/assets/32546/v1/model.glb","downloadUrl":"https://3dassets.dev/download/car-park-and-road-vehicle-fleet-corner-ramp-f98055fb","thumbnailUrl":"https://cdn.3dassets.dev/assets/32546/v1/thumb.webp","posterUrl":"https://cdn.3dassets.dev/assets/32546/v1/poster.webp","blurhash":"U29jy8?b00ay_3IUDixu00D%~qM{4n-;xuD%","category":{"slug":"roads-infrastructure","title":"Roads & Infrastructure"},"tags":[{"slug":"modern","title":"Modern"},{"slug":"realistic","title":"Realistic"},{"slug":"kit","title":"Kit / Set"},{"slug":"exterior","title":"Exterior"},{"slug":"modular","title":"Modular"}],"license":{"slug":"cc0-1.0","name":"CC0 1.0 Universal","url":"https://creativecommons.org/publicdomain/zero/1.0/","attributionRequired":false},"contributor":{"username":"3dassets","name":"3D Assets","url":"https://3dassets.dev/u/3dassets"},"stats":{"fileSize":193052,"triangles":84,"vertices":196,"meshes":2,"materials":2,"textures":1,"animations":[],"boundingBox":{"min":[-3,0.00003126955128396336,-3],"max":[3,1.1499687066068582,3]},"sizeMeters":[6,1.15,6],"hasDraco":false,"hasMeshopt":false,"hasKTX2":false,"extensionsUsed":["KHR_mesh_quantization","EXT_texture_webp"]},"aiGenerated":true,"aiModel":"claude-opus-5","downloads":0,"publishedAt":"2026-09-08T12:30:45.115Z","updatedAt":"2026-09-08T12:30:45.214Z","usage":{"threejs":"import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'\n\nconst loader = new GLTFLoader()\nloader.load('https://cdn.3dassets.dev/assets/32546/v1/model.glb', (gltf) => {\n  scene.add(gltf.scene)\n})","r3f":"import { useGLTF } from '@react-three/drei'\n\nexport function HalfHeightCornerRampCarParkAndRoadVehicleFleet(props) {\n  const { scene } = useGLTF('https://cdn.3dassets.dev/assets/32546/v1/model.glb')\n  return <primitive object={scene} {...props} />\n}\nuseGLTF.preload('https://cdn.3dassets.dev/assets/32546/v1/model.glb')","modelViewer":"<model-viewer src=\"https://cdn.3dassets.dev/assets/32546/v1/model.glb\" alt=\"Half-height corner ramp (Car Park and Road Vehicle Fleet)\" camera-controls auto-rotate></model-viewer>","blender":"# Blender 4.x: File > Import > glTF 2.0, or from the Python console after downloading the file.\nimport bpy\nbpy.ops.import_scene.gltf(filepath='model.glb')  # from https://cdn.3dassets.dev/assets/32546/v1/model.glb\n# Metres and +Y up are converted to Blender's Z-up scene automatically.","godot":"# Godot 4: copy model.glb into res://models/ and the editor imports it as a scene.\nvar packed := load(\"res://models/model.glb\") as PackedScene\nvar model := packed.instantiate()\nadd_child(model)","unity":"// Unity: import model.glb with glTFast (Package Manager: com.unity.cloud.gltfast) and drag the prefab in,\n// or load it at runtime straight from the CDN:\nusing GLTFast;\nvar gltf = new GltfImport();\nif (await gltf.Load(\"https://cdn.3dassets.dev/assets/32546/v1/model.glb\")) await gltf.InstantiateMainSceneAsync(transform);"}}}