
About
A full height back bar bay of bottle steps: a panelled base cabinet with fielded doors and brass knobs, a bullnose worktop, four stepped display tiers with moulded nosings and brass gallery rails against a mirrored back, framed by turned pilasters under a moulded cornice. Overall 1.20 by 2.20 by 0.42 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Tiles on the 1.2 m back bar grid: backbar-left and backbar-right sit at [-0.60, 1.10, 0] and [0.60, 1.10, 0] facing -X and +X. base-door-left and base-door-right are named nodes pivoted on their hinge edges. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Back bar bottle steps bay (Bar, Pub and Brewery Taproom)” asset in my project. Model: https://cdn.3dassets.dev/assets/18363/v1/model.glb Asset page: https://3dassets.dev/assets/bar-pub-and-brewery-taproom-back-bar-bottle-steps-24130f4e Description: A full height back bar bay of bottle steps: a panelled base cabinet with fielded doors and brass knobs, a bullnose worktop, four stepped display tiers with moulded nosings and brass gallery rails against a mirrored back, framed by turned pilasters under a moulded cornice. - Dimensions (X × Y × Z): 1.2 × 2.2 × 0.42 metres - Triangles: 3.6k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18363/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Back bar bottle steps bay (Bar, Pub and Brewery Taproom)
A full height back bar bay of bottle steps: a panelled base cabinet with fielded doors and brass knobs, a bullnose worktop, four stepped display tiers with moulded nosings and brass gallery rails against a mirrored back, framed by turned pilasters under a moulded cornice.