
About
A back bar bay with a glazed bottle fridge in the base: two glass doors on barrel hinges with bar handles over three wire shelves, a louvred grille, and two display shelves with gallery rails and a blank lit sign band above. Overall 1.21 by 2.20 by 0.44 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Tiles on the 1.2 m back bar grid: backbar-left and backbar-right sit at [-0.60, 1.10, 0] and [0.60, 1.10, 0] facing -X and +X. fridge-door-left and fridge-door-right are named nodes pivoted on their hinge edges. The sign band face is blank. Rigid node-transform clips: open and close. No skinning. No collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Back bar bottle fridge bay (Bar, Pub and Brewery Taproom)” asset in my project. Model: https://cdn.3dassets.dev/assets/18366/v1/model.glb Asset page: https://3dassets.dev/assets/bar-pub-and-brewery-taproom-back-bar-fridge-bay-3b482c21 Description: A back bar bay with a glazed bottle fridge in the base: two glass doors on barrel hinges with bar handles over three wire shelves, a louvred grille, and two display shelves with gallery rails and a blank lit sign band above. - Dimensions (X × Y × Z): 1.208 × 2.2 × 0.436 metres - Triangles: 3.6k - Animations: open, close - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
import { AnimationMixer } from 'three'
let mixer
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18366/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
mixer = new AnimationMixer(gltf.scene)
mixer.clipAction(gltf.animations[0]).play()
})
// Call from your render loop; deltaSeconds is time since the previous frame.
function updateAssetAnimation(deltaSeconds) {
mixer?.update(deltaSeconds)
}Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Back bar bottle fridge bay (Bar, Pub and Brewery Taproom)
A back bar bay with a glazed bottle fridge in the base: two glass doors on barrel hinges with bar handles over three wire shelves, a louvred grille, and two display shelves with gallery rails and a blank lit sign band above.