
About
An open back bar bay: four deep timber spirit shelves on shaped brackets against a boarded back, each with a brass gallery rail, over the panelled base and under the moulded cornice. Overall 1.20 by 2.20 by 0.42 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Tiles on the 1.2 m back bar grid: backbar-left and backbar-right sit at [-0.60, 1.10, 0] and [0.60, 1.10, 0] facing -X and +X. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Back bar spirit shelf run (Bar, Pub and Brewery Taproom)” asset in my project. Model: https://cdn.3dassets.dev/assets/18365/v1/model.glb Asset page: https://3dassets.dev/assets/bar-pub-and-brewery-taproom-back-bar-spirit-shelf-run-6d07bb41 Description: An open back bar bay: four deep timber spirit shelves on shaped brackets against a boarded back, each with a brass gallery rail, over the panelled base and under the moulded cornice. - Dimensions (X × Y × Z): 1.2 × 2.2 × 0.42 metres - Triangles: 3.3k - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18365/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Back bar spirit shelf run (Bar, Pub and Brewery Taproom)
An open back bar bay: four deep timber spirit shelves on shaped brackets against a boarded back, each with a brass gallery rail, over the panelled base and under the moulded cornice.