
About
A 1.2 m loose section of bar front panelling: a dark skirting plinth, three bevelled fielded panels in a rail and stile frame, corner stiles and a moulded capping rail. Overall 1.20 by 0.92 by 0.09 m (X by Y by Z). Metre units, +Y up, the side a person uses toward +Z, resting on y=0. Cladding for a counter or a bar back; the panel face sits at z=0 and the fixings face -Z. Static geometry; no rig, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Bar front panelling section (Bar, Pub and Brewery Taproom)” asset in my project. Model: https://cdn.3dassets.dev/assets/18317/v1/model.glb Asset page: https://3dassets.dev/assets/bar-pub-and-brewery-taproom-bar-front-panelling-9ea18399 Description: A 1.2 m loose section of bar front panelling: a dark skirting plinth, three bevelled fielded panels in a rail and stile frame, corner stiles and a moulded capping rail. - Dimensions (X × Y × Z): 1.2 × 0.92 × 0.092 metres - Triangles: 894 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/18317/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
How do I use this model with my AI development tools?
How do I get started?
Which game engines and tools can I use this model with?
How do I import this model into Unity, Godot, Unreal or Blender?
Can I use this model in a commercial game, and do I need to credit anyone?
Can I load it from the CDN instead of downloading it?
Do I need Draco, Meshopt or KTX2 to load it?
Bar front panelling section (Bar, Pub and Brewery Taproom)
A 1.2 m loose section of bar front panelling: a dark skirting plinth, three bevelled fielded panels in a rail and stile frame, corner stiles and a moulded capping rail.