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About
A 0.82 m timber corner post with a hand painted plate on it carrying the plot number, driven in where one tenancy meets the next. The number is painted geometry, not a texture, so it reads at any distance. Overall 0.260 x 0.820 x 0.118 m (X x Y x Z), metre units, +Y up, +Z forward, resting on y=0. Allotments and Community Garden / allotment-lp-v1: faceted earth, turf and crop greens, sawn timber, galvanised steel, pale glazing and a terracotta accent, with embedded procedural timber and soil maps and no custom shaders. Static geometry; no rig, animation, collision or navigation data.
Use with an AI agent
Copy this prompt into your AI chat, then describe what you want to build with the asset.
Use the “Plot Boundary Marker Post (Allotments and Community Garden)” asset in my project. Model: https://cdn.3dassets.dev/assets/35134/v1/model.glb Asset page: https://3dassets.dev/assets/allotments-and-community-garden-plot-marker-post-1a117c69 Description: A 0.82 m timber corner post with a hand painted plate on it carrying the plot number, driven in where one tenancy meets the next. The number is painted geometry, not a texture, so it reads at any distance. - Dimensions (X × Y × Z): 0.26 × 0.82 × 0.118 metres - Triangles: 48 - Animations: none - Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/) - Loading: Three.js GLTFLoader; no additional decoders required.
Also available as JSON, Markdown, or via the MCP server.
Import manually
Choose your framework, then copy the code into your project to load the asset.
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'
const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/35134/v1/model.glb', (gltf) => {
scene.add(gltf.scene)
})Common questions
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Plot Boundary Marker Post (Allotments and Community Garden)
A 0.82 m timber corner post with a hand painted plate on it carrying the plot number, driven in where one tenancy meets the next. The number is painted geometry, not a texture, so it reads at any distance.