3DAssets.dev

Loading model

About

Berth marker post 1.4 m tall on a pontoon or a quay edge: a galvanised post with a navy plate carrying blank number and letter fields, a small reflective band and a bolted base plate. Overall 0.30 by 1.38 by 0.22 m (X by Y by Z). Metre units, +Y up, the working face toward +Z, resting on y=0. The origin is the centre of the base plate on the deck or quay surface, the plate facing +Z. Static marker: the plate fields are left blank so a project can number its own berths. Static geometry; no rig, collision or navigation data. Original CC0 geometry: no marina, club, boat builder, engine maker, sailmaker or regatta is named or depicted, every hull name board, sail number, burgee, flag, sign and plate is blank or an abstract shape, and no real vessel is reproduced.

Use with an AI agent

Copy this prompt into your AI chat, then describe what you want to build with the asset.

Use the “Berth number post (Marina and Yacht Club)” asset in my project.

Model: https://cdn.3dassets.dev/assets/38328/v1/model.glb
Asset page: https://3dassets.dev/assets/marina-and-yacht-club-marina-and-yacht-club-berth-numb-659f0074
Description: Berth marker post 1.4 m tall on a pontoon or a quay edge: a galvanised post with a navy plate carrying blank number and letter fields, a small reflective band and a bolted base plate.

- Dimensions (X × Y × Z): 0.3 × 1.38 × 0.22 metres
- Triangles: 92
- Animations: none
- Licence: CC0 1.0 Universal (https://creativecommons.org/publicdomain/zero/1.0/)
- Loading: Three.js GLTFLoader; no additional decoders required.

Also available as JSON, Markdown, or via the MCP server.

Import manually

Choose your framework, then copy the code into your project to load the asset.

import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js'

const loader = new GLTFLoader()
loader.load('https://cdn.3dassets.dev/assets/38328/v1/model.glb', (gltf) => {
  scene.add(gltf.scene)
})

Common questions

How do I use this model with my AI development tools?
Press "Copy for AI agent" above and paste the prompt into Claude Code, Cursor, Codex, GitHub Copilot, ChatGPT or any other coding assistant. The prompt carries the direct CDN URL, the real-world size, the licence and the loading notes, so the assistant can fetch the model and place it in your project without you writing the loader yourself. For a permanent connection, add the 3DAssets.dev MCP server to your tool with one command (for Claude Code: claude mcp add --transport http 3dassets https://3dassets.dev/mcp) and the assistant can then search the whole catalogue, fetch files and read the usage snippets on its own.

MCP server setupGuide for AI agents

How do I get started?
Three ways, from quickest to most automatic. Download the .glb with the button and drop it into your engine's asset folder, where it imports like any glTF file. Or skip the download: copy the three.js, React Three Fiber or model-viewer snippet under "Import manually", which loads the model straight from the CDN. Or connect your AI agent to the MCP server and ask for it by name, and it will find, fetch and place the model for you.

MCP server setupAPI reference

Which game engines and tools can I use this model with?
Anything that reads glTF, which today means all of the major ones: three.js and React Three Fiber on the web, Godot 4, Unity, Unreal Engine 5, Blender and the model-viewer web component. The model is a self-contained binary glTF (.glb) with textures embedded, so there is one file to import and no plugin, converter or decoder to install first.
How do I import this model into Unity, Godot, Unreal or Blender?
Unity: install the glTFast package (com.unity.cloud.gltfast) from the Package Manager, drop the .glb into Assets and drag the prefab in, or load it at runtime from the CDN URL. Godot 4: copy the file into the project folder and the editor imports it as a scene you can instantiate. Unreal Engine 5: File > Import with the built-in glTF importer, which converts the axes for you. Blender: File > Import > glTF 2.0. Units are metres with +Y up in the file, and every importer above handles the conversion to its own axes automatically.
Can I use this model in a commercial game, and do I need to credit anyone?
Yes to commercial use and no to credit. Every model on 3DAssets.dev is released under CC0 1.0 Universal, which places it in the public domain: use it in a paid game, an app, a film or a client project, modify it, redistribute it, and put nothing in the credits. A link back is welcome but it is entirely your choice.

CC0 licence text

Can I load it from the CDN instead of downloading it?
Yes. The .glb file has a permanent URL on cdn.3dassets.dev that is CORS-enabled and never changes content, so you can pass it straight to GLTFLoader, glTFast or model-viewer in production and cache it as hard as you like. Downloading is only needed for engines that import from disk.
Do I need Draco, Meshopt or KTX2 to load it?
No. The geometry is quantized with KHR_mesh_quantization and the textures are re-encoded to WebP, both of which three.js, Godot, Unity and Blender read natively, so a plain GLTFLoader is enough. There is nothing extra to configure and no decoder to ship with your bundle.

Berth number post (Marina and Yacht Club)

Berth marker post 1.4 m tall on a pontoon or a quay edge: a galvanised post with a navy plate carrying blank number and letter fields, a small reflective band and a bolted base plate.

Download asset · 7.6 KB

More in Props & Furniture

Mesh Stillage (Car Factory Production Line)

Mesh Stillage (Car Factory Production Line)

Free 3D model of a stackable mesh stillage holding loose parts, a factory logistics container for a car factory game asset kit.

@3dassets4.4k tris · 11 ↓
Pallet With Parts Crates (Car Factory Production Line)

Pallet With Parts Crates (Car Factory Production Line)

Free 3D model of a wooden pallet stacked with three parts crates and a strap, factory logistics stock for a car factory game asset kit.

@3dassets1.6k tris · 11 ↓
Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)Animated

Tide Height Mooring Carriage (Bellroot Fen Floodward Marches)

Two-guide tide-following mooring ring with captive timber slide blocks, bronze crosspiece, upper and lower travel stops and anchored stone foot. Follow-tide slides only the ring carriage between supported stops.

@3dassets4.8k tris · 7 ↓
Overhead Carrier Hanger (Car Factory Production Line)Animated

Overhead Carrier Hanger (Car Factory Production Line)

Free 3D model of an overhead carrier hanger that a car body hangs from, a travelling monorail trolley for a car factory assembly line game asset kit.

@3dassets1.5k tris · 7 ↓
Gate Seating Row (Airport Terminal and Ground Operations)

Gate Seating Row (Airport Terminal and Ground Operations)

Four seat gate lounge beam: a steel spine on two splayed sled feet carrying four moulded seat pans, raked backs and cast armrests between every place.

@3dassets400 tris · 7 ↓
Departure Board Arrivals (Airport Terminal and Ground Operations)

Departure Board Arrivals (Airport Terminal and Ground Operations)

The same flight information display in the amber header colour, for signing the arrivals hall from the same fabrication.

@3dassets360 tris · 6 ↓
Six Slot Rod Rack (Fishing Harbour and Boats)

Six Slot Rod Rack (Fishing Harbour and Boats)

Freestanding timber storage rack with drilled-style upper slots and six rubber-lined foot cups.

@3dassets3.2k tris · 6 ↓
Three Channel Resonance Lock (Bellroot Fen Floodward Marches)Animated

Three Channel Resonance Lock (Bellroot Fen Floodward Marches)

Three differently suspended watercourse vanes within a joined timber frame; each pivots around a captive vertical axle with stop collars. Attune-channels rotates the three supported blades.

@3dassets5.7k tris · 5 ↓
Old Tide Map Table (Bellroot Fen Floodward Marches)

Old Tide Map Table (Bellroot Fen Floodward Marches)

Inlaid floodward survey table with original branching waterways between raised embankments, three seated survey markers, rebated bronze perimeter and cross-braced mortised frame.

@3dassets13.8k tris · 5 ↓
Reed Stripping Bench (Bellroot Fen Floodward Marches)

Reed Stripping Bench (Bellroot Fen Floodward Marches)

Mortised stripping bench with longitudinal reed feed, fitted thirteen-tooth comb, raised side guides and a supported waste shelf.

@3dassets9.2k tris · 5 ↓
Lighting Bar with PAR Cans (Live Music Venue and Festival Stage)

Lighting Bar with PAR Cans (Live Music Venue and Festival Stage)

A 2 m lighting bar with four PAR cans on it: hook clamps at both ends, alternating tilts down the bar and a coloured gel frame on the front of every can, in magenta, amber, blue and green.

@3dassets2.7k tris · 4 ↓
Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)Animated

Flood Archive Hanging File Chest (Bellroot Fen Floodward Marches)

Gasketed flood-record chest with eight individually clamped suspended files on metal rails, supported rear hinges and two lid straps. Open-close reveals the genuine hollow archive interior.

@3dassets8.9k tris · 4 ↓

Similar assets

Lifebuoy post (Ferry Terminal and Harbour Crossing)

Lifebuoy post (Ferry Terminal and Harbour Crossing)

Quayside rescue post 1.4 m tall: a white post on a bolted plate carrying a red and white lifebuoy on its bracket, a coiled throwing line below and a blue instruction plate, for the edge of any quay or linkspan.

@3dassets332 tris
Plot Boundary Marker Post (Allotments and Community Garden)

Plot Boundary Marker Post (Allotments and Community Garden)

A 0.82 m timber corner post with a hand painted plate on it carrying the plot number, driven in where one tenancy meets the next. The number is painted geometry, not a texture, so it reads at any distance.

@3dassets48 tris
Pitch Marker Post (Caravan Park and Campsite)

Pitch Marker Post (Caravan Park and Campsite)

A 1 m timber pitch marker with a blue number plate and a pointed galvanised cap, driven in at the corner of a pitch so a warden can number the field. Static geometry.

@3dassets70 tris
Launch Pitch Marker Post (Hot Air Balloon Festival)

Launch Pitch Marker Post (Hot Air Balloon Festival)

A 1.4 m launch pitch marker post: a banded post on a weighted foot with a blank plate at the top for a crew to chalk a slot number on.

@3dassets132 tris
Quay edge module with ladder head (Fish Market and Trawler Quay)

Quay edge module with ladder head (Fish Market and Trawler Quay)

The 4 m by 3 m edge of the quay: a steel faced coping along the lip, a yellow safety line set back from it, two recessed tie down pockets and the head of a wall ladder, with its curved grab stiles standing above the coping.

@3dassets192 tris
Berth service pedestal (Marina and Yacht Club)

Berth service pedestal (Marina and Yacht Club)

Marina service pedestal 1.25 m tall: a galvanised column on a charcoal base with two shuttered power sockets, a metered water point with a tap and hose union, a blank berth plate and a navy lit head, for the deck edge of a pontoon.

@3dassets236 tris
Greybox objective marker post (Modular Greybox Architecture Kit)

Greybox objective marker post (Modular Greybox Architecture Kit)

A 2.8 m objective marker: a steel post on a base plate carrying an orange octahedral diamond, with chequer height bands at 0.7 m and 1.4 m.

@3dassets64 tris · 1 ↓
Yardage Marker Post (Golf Course and Clubhouse)

Yardage Marker Post (Golf Course and Clubhouse)

A 0.96 m yardage marker: a white post with a coloured band and a small number plate facing the tee.

@3dassets152 tris
Motel room number plate, blank (Retro Diner and Roadside Motel)

Motel room number plate, blank (Retro Diner and Roadside Motel)

The plate beside a motel door: a 340 mm chrome frame with a blank pale face and a turquoise rule under it. It carries no number and no lettering, so a project can letter it. Mount it at about 1.8 m; the origin is on the plate base.

@3dassets36 tris
Survey Marker Post (Volcano and Lava Fields)

Survey Marker Post (Volcano and Lava Fields)

One and a quarter metre survey marker: a squared timber post in a rock filled base with an orange cap band and a blank metal plate for a station number, left on the field between visits.

@3dassets238 tris
Apartment Door Module with Blank Number Plate (Cyberpunk Apartment and Neon Block)Animated

Apartment Door Module with Blank Number Plate (Cyberpunk Apartment and Neon Block)

A 1.2 by 2.7 m wall module with an 860 by 2060 mm apartment doorway in it: a ribbed steel leaf on a lever handle with a spy hole, a kick plate, a letter slot and a lit number plate whose field is deliberately blank, so a developer sets the number themselves.

@3dassets2.3k tris
Quay edge slab, 4 m (Shipyard and Dry Dock)

Quay edge slab, 4 m (Shipyard and Dry Dock)

Quay coping slab 4 m square with a galvanised edge angle over the water, a yellow safety line set back from the lip and two recessed tie down pockets. Ports at both ends so a quay runs to any length.

@3dassets60 tris